Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Corruptor |
Level / Exp | 9 / 13% |
Size | medium |
Lifes / Deaths | Killed by multi-hued crystal at level 3 on the 78th Pyre 122nd year of Ascendancy at 20:45 / 38Killed by giant venus flytrap at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:34 Killed by war bear at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:04 Killed by blue crystal at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:15 Killed by white crystal at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:36 Killed by Eilinama the midge swarm at level 5 on the 1st Mirth 122nd year of Ascendancy at 14:30 Killed by Rssenon the Invoker at level 5 on the 1st Mirth 122nd year of Ascendancy at 22:03 Killed by Umio the Invoker at level 5 on the 1st Mirth 122nd year of Ascendancy at 23:27 Killed by Anand the Bringer of Doom at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:06 Killed by Anand the Bringer of Doom at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:30 Killed by Anand the Bringer of Doom at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:53 Killed by Anand the Bringer of Doom at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:09 Killed by Anand the Bringer of Doom at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:37 Killed by rogue at level 6 on the 3rd Mirth 122nd year of Ascendancy at 01:18 Killed by Shardskin at level 6 on the 3rd Mirth 122nd year of Ascendancy at 15:58 Killed by Shardskin at level 6 on the 3rd Mirth 122nd year of Ascendancy at 17:10 Killed by giant venus flytrap at level 8 on the 3rd Mirth 122nd year of Ascendancy at 22:02 Killed by squid at level 8 on the 5th Mirth 122nd year of Ascendancy at 02:03 Killed by ink squid at level 8 on the 5th Mirth 122nd year of Ascendancy at 05:25 Killed by Weirdling Beast at level 9 on the 5th Mirth 122nd year of Ascendancy at 18:36 Killed by Weirdling Beast at level 9 on the 5th Mirth 122nd year of Ascendancy at 19:17 Killed by Weirdling Beast at level 9 on the 5th Mirth 122nd year of Ascendancy at 20:46 Killed by Weirdling Beast at level 9 on the 5th Mirth 122nd year of Ascendancy at 22:36 Killed by Weirdling Beast at level 9 on the 5th Mirth 122nd year of Ascendancy at 23:55 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 00:21 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 01:07 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 02:35 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 04:16 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 05:30 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 06:44 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 07:11 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 08:39 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 10:05 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 11:28 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 12:53 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 13:03 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 14:18 Killed by Weirdling Beast at level 9 on the 6th Mirth 122nd year of Ascendancy at 16:24 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 20 (base 20) |
Magic | 37 (base 33) |
Willpower | 20 (base 13) |
Cunning | 11 (base 10) |
Resources
Life | 249/249 |
Vim | 132/132 |
Healing Factor | 1 |
Regeneration | 0.45 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 1 |
Offense: Mainhand
Damage | 12 |
Accuracy | 5 |
Crit Chance | 6% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 30 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 23.2 |
Crit Chance | 4% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 0.35 |
Ranged Defense | 0.35 |
Fatigue | 0 |
Physical Save | 14.8 |
Spell Save | 19.95 |
Mental Save | 10.85 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Corruption / Blight | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Corruption / Blood | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Sanguisuge | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Vim | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by bee swarm. Escort: lost anorithil (level 4 of Old Forest) | failed |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
Equipment
Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 2/40) : Effective talent level: 2.0 Power cost: 40 out of 2/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 166 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Around waist | Ulfirefast the Strikeglamour Ulfirefast the StrikeglamourInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * 15% chance to daze Physical save: +5 (+5 eff.) Mindpower: +3 (+2 eff.) Light radius: +3 Infravision radius: +1 A belt that goes around your waist. |
In main hand | elm vilestaff (100% power, 2 apr, fire element) elm vilestaff (100% power, 2 apr, fire element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 (+2 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
heat beam rune (44 fire damage) heat beam rune (44 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 44.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
steel amulet 'Thundervengeance' steel amulet 'Thundervengeance'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Damage when hit (Melee): 4 lightning / 8 darkness Changes stats: +2 Con Changes resistances: +6% lightning Amulets can have magical properties. |
Corpsebow CorpsebowRequires: - Dexterity 16 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 When wielded/worn: Effects on ranged hit: * 40% chance to disease Damage (Ranged): 20 blight Changes damage: +40% blight Disease immunity: +50% It can be used to activate talent Cyst Burst (costing 10 power out of 20/20) : Effective talent level: 6.5 Power cost: 10 out of 20/20. Range: 8 Travel Speed: instantaneous Is: a spell Description: Make your target's diseases burst, doing 43.30 blight damage for each disease it is infected with. This will also spread any decrepitude, weakness, rotting or epidemic diseases to any nearby foes in a radius of 4. The damage will increase with your Spellpower. A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+4 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Achievements
By Jezebel the Shalore Corruptor level 5
2nd Mirth 122nd year of Ascendancy at 01:56 see stats
Log
Weirdling Beast casts Taint: Devourer.
Jezebel is free from the ice.
Jezebel is no longer pinned.
Weirdling Beast damages himself through Martyrdom!
Taint: Devourer hits Weirdling Beast for 75 healing, 75 healing (0 total damage) [150 healing].
Weirdling Beast hits Jezebel for 30 physical damage.
Jezebel hits Weirdling Beast for 1 physical damage.
Weirdling Beast damages himself through Martyrdom!
Weirdling Beast hits Jezebel for 26 physical damage.
Jezebel hits Weirdling Beast for 1 physical damage.
Jezebel receives 166 healing.
Talent Blood Spray is ready to use.
Jezebel casts Blood Spray.
Weirdling Beast damages himself through Martyrdom!
Weirdling Beast hits Jezebel for 31 physical damage.
Jezebel hits Weirdling Beast for 83 blight, 1 physical (85 total damage).
Jezebel casts Soul Rot.
Jezebel's Soul Rot hits Weirdling Beast for 62 blight damage.
Weirdling Beast casts Manathrust.
Weirdling Beast's spell attains critical power!
Weirdling Beast damages himself through Martyrdom!
Jezebel hits Weirdling Beast for 9 arcane damage.
Weirdling Beast hits Jezebel for 190 arcane damage.
Jezebel the level 9 shalore corruptor was imploded to death by a Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
Soul Rot is still on cooldown for 4 turns.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.