Arma the level 30 Cornac Grove Keeper by Orolin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassGrove Keeper
Level / Exp30 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 20)
Dexterity56 (base 32)
Constitution34 (base 26)
Magic20 (base 10)
Willpower94 (base 53)
Cunning53 (base 21)

Resources

Life1106/1106
Hate89/100
Equilibrium0
Healing Factor1.7125575447571
Regeneration48.307324243087

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-38.818358319353%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth38.571311566212
See Invisible38.571311566212

Offense: Mainhand

Damage74
Accuracy55
Crit Chance35%
APR54
Speed1.00

Offense: Spell

Spellpower20
Crit Chance14%
Speed1

Offense: Mind

Mindpower52
Crit Chance19%
Speed1

Offense: Damage Bonus

Nature+10%
Acid+32%
Light+12%
Darkness+36%
Cold+20%
Lightning+45%
Fire+17%
All+2%

Offense: Damage Penetration

Lightning+15%
Light+33%
Physical+23%
Arcane+15%
Mind+10%
Nature+23%

Defense: Base

Armour (hardiness)22 (49.309173272933%)
Defense57
Ranged Defense57
Fatigue1.7096774193548
Physical Save36
Spell Save29
Mental Save41

Defense: Resistances

Acid+ 29%( 70%)
Arcane+ 12%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)
Lightning+ 41%( 70%)
Light+ 43%( 70%)
Physical+ 16%( 70%)
Darkness+ 18%( 70%)
Mind+ 13%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance37%
Bleed Resistance37%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Treekin1.30
5/5
5/5
3/5
0/5
Wild-gift / Nature's Ward1.30
5/5
3/5
4/5
1/5
Wild-gift / Moss1.48
0/5
0/5
0/5
0/5
Wild-gift / Symbiosis1.30
0/5
0/5
0/5
0/5
Wild-gift / Botany1.30
1/5
0/5
0/5
0/5
Wild-gift / Force of Nature1.30
5/5
5/5
3/5
4/5
Cursed / Force of will1.00
1/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.50
3/5
5/5
3/5
2/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
2/5
1/5
0/5
0/5
Wild-gift / Harmony1.30
0/5
0/5
0/5
0/5
Wild-gift / Bark1.30
5/5
2/5
1/5
0/5
Technique / Conditioning1.00
3/5
5/5
0/5
0/5

Prodigies

1/1

Effects

detrimental effect
beneficial effect

Quests

done
active
done
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active
active
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done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Arma the Cornac Grove Keeper level 29
62nd Regrowth 123rd year of Ascendancy at 18:14
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Arma the Cornac Grove Keeper level 29
61st Regrowth 123rd year of Ascendancy at 05:25
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Arma the Cornac Grove Keeper level 18
20th Dusk 122nd year of Ascendancy at 04:52
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Arma the Cornac Grove Keeper level 28
47th Regrowth 123rd year of Ascendancy at 06:57
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Arma the Cornac Grove Keeper level 27
32nd Regrowth 123rd year of Ascendancy at 07:41
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Arma the Cornac Grove Keeper level 19
65th Haze 122nd year of Ascendancy at 09:19
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arma the Cornac Grove Keeper level 10
5th Mirth 122nd year of Ascendancy at 00:45
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Arma the Cornac Grove Keeper level 20
65th Haze 122nd year of Ascendancy at 15:32
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Arma the Cornac Grove Keeper level 30
62nd Regrowth 123rd year of Ascendancy at 18:14
see stats
Merry wintertide! (Nightmare (Adventure) difficulty) Finish the Santascape event and free the little helper elves.
By Arma the Cornac Grove Keeper level 18
14th Dusk 122nd year of Ascendancy at 05:29
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Arma the Cornac Grove Keeper level 18
48th Dusk 122nd year of Ascendancy at 03:35
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Arma the Cornac Grove Keeper level 22
69th Haze 122nd year of Ascendancy at 22:40
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arma the Cornac Grove Keeper level 9
3rd Mirth 122nd year of Ascendancy at 05:46
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Arma the Cornac Grove Keeper level 14
1st Summertide 122nd year of Ascendancy at 14:06
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Arma the Cornac Grove Keeper level 25
74th Haze 122nd year of Ascendancy at 07:27
see stats

Log

Arma the level 30 cornac grove keeper was bludgeoned to death by Isigamina the corrupted dendritic hemospinner on level 1 of The Godfeaster.
You have 2 life(s) left.
Arma's whispers fade.

Arma feels pain again.

Arma is no imbued with the speed of the wind.

Arma is suffering less.

Arma has finished recovering.

Arma regains their strength.

Arma stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Isigamina the corrupted dendritic hemospinner killed Arma!
Resting starts...

Arma's Bark Fist is filled with power!

Rested for 3 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Talent Swift Wind is ready to use.
Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Wild is ready to use.
Talent Flourish is ready to use.
Talent Gale Speed is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Arma's Bark Fist is no longer filled with power.