Kalm the level 12 Higher Archmage by kalm1234

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp12 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic41 (base 37)
Willpower28 (base 27)
Cunning12 (base 11)

Resources

Life-10/272
Mana276/305
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage16
Accuracy6
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%
Blight+11%
Darkness+15%
Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)14 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save7
Spell Save25
Mental Save14

Defense: Resistances

Blight+ 17%( 70%)
Lightning+ 12%( 70%)
Cold+ 31%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
2/5
3/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Kalm the Higher Archmage level 10
2nd Mirth 122nd year of Ascendancy at 04:30
see stats

Log

The Master casts Call of the Crypt.
Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Armoured skeleton warrior uses
Shield Pummel.
Armoured skeleton warrior performs a melee critical strike against Kalm!
Kalm is stunned!

Kalm reflects damage back to Armoured skeleton warrior!
Melee retaliation hits Armoured skeleton warrior for
10 cold, 10 cold (19 total damage).
Kalm hits Armoured skeleton warrior for 98 reflected, 74 reflected (172 total damage).
Armoured skeleton warrior hits Kalm for (98 absorbed), 0 physical, (74 absorbed), 0 physical (0 total damage).
The Master casts
Freeze.
The Master deactivates
Hiemal Shield.
Your shield crumbles under the damage!

The shield around Kalm crumbles.

Kalm is encased in ice!


Kalm reflects damage back to The Master!
The Master hits Kalm for (133 absorbed), 39 cold (39 total damage).
Kalm hits The Master for (43 absorbed), 133 reflected (133 total damage).
Kalm casts
Lightning.
Kalm hits Iceblock for 72 lightning damage.
Armoured skeleton warrior uses
Bone Armour.
A shield forms around armoured skeleton warrior.

Melee retaliation hits Iceblock for
6 cold damage.
Armoured skeleton warrior hits Kalm for (33 to ice), 49 physical (49 total damage).
The Master casts
Rigor Mortis.
Darkness pulsates around The Master!
Kalm resists the Rigor Mortis!

The Master hits Kalm for (60 to ice), 90 cold, (69 to ice), 104 darkness (194 total damage).
Kalm the level 12 higher archmage was shadowed to death by The Master and raised as his tortured undead thrall on level 5 of Infinite Dungeon.