Zermer the level 3 Cornac Doomed by ffshade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoomed
Level / Exp3 / 8%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic10 (base 10)
Willpower20 (base 20)
Cunning18 (base 18)

Resources

Life125/125
Hate27/100
Psi110/110
Healing Factor0.6629813193505
Regeneration0.16574532983762

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage7
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save8
Spell Save26
Mental Save13

Defense: Resistances

Lightning+ 18%( 70%)
Temporal+ 17%( 70%)
Fire+ 13%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Fears1.30
1/5
0/5
0/5
0/5
Cursed / Shadows1.30
2/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
3/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log


Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
There is a way to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Zermer wears:
grounding rough leather belt of the giants.

Zermer wears:
copper ring of frost (+22%).

Zermer wears:
grounding pair of rough leather boots (0 def, 1 armour).

Zermer wears (replacing
brass lantern): scorching brass lantern.

Zermer wears:
miner's iron pickaxe (dig speed 30 turns).

You gain 5.77 gold from the transmogrification of
rejuvenating rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 2.60 gold from the transmogrification of
fungal elm longbow of dampening.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the previous level here (press '' or right click to use).