janmichael the level 10 Yeek Summoner by imen72987

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic15 (base 10)
Willpower47 (base 34)
Cunning36 (base 21)

Resources

Life202/202
Equilibrium0
Healing Factor1.0671428571429
Regeneration1.7607857142857

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth39.286009934143
See Invisible39.286009934143

Offense: Mainhand

Damage7
Accuracy35
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy35
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower21
Crit Chance9%
Speed1

Offense: Mind

Mindpower36
Crit Chance11%
Speed1

Offense: Damage Bonus

Fire+5%
Physical+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense22
Ranged Defense23
Fatigue0
Physical Save16
Spell Save20
Mental Save33

Defense: Resistances

Temporal+ 11%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance24%
Confusion Resistance52%
Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Knockback Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.50
3/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
1/5
1/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By janmichael the Yeek Summoner level 10
3rd Mirth 122nd year of Ascendancy at 06:57
see stats

Log

There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Zigur (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Saving done.


Lore found:
Rules of the Ziguranth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is an exit to the worldmap here (press '' or right click to use).

There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.