Walk Alone the level 18 Cornac Archmage by mm4tome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp18 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 10)
Constitution24 (base 24)
Magic47 (base 39)
Willpower22 (base 20)
Cunning20 (base 20)

Resources

Life-111/284
Mana265/299
Healing Factor1.2372674059366
Regeneration1.0516772950461

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth54.876568527989
See Invisible54.876568527989

Offense: Mainhand

Damage16
Accuracy19
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance26%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+12%
Blight+9%
Arcane+16%
Cold+12%
All+6%
Lightning+37%
Light+17%
Mind+12%
Fire+23%
Nature+12%

Offense: Damage Penetration

Lightning+20%
Blight+15%
Acid+5%
Mind+15%
Nature+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save13
Spell Save31
Mental Save20

Defense: Resistances

Nature+ 12%( 70%)
Light+ 29%( 70%)
Fire+ 29%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
1/5
1/5
4/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
4/5
5/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
1/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Walk Alone the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 14:14
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Walk Alone the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 01:11
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Walk Alone the Cornac Archmage level 3
74th Pyre 122nd year of Ascendancy at 22:33
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Walk Alone the Cornac Archmage level 12
2nd Summertide 122nd year of Ascendancy at 11:50
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Walk Alone the Cornac Archmage level 17
17th Dusk 122nd year of Ascendancy at 07:53
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Walk Alone the Cornac Archmage level 18
19th Dusk 122nd year of Ascendancy at 22:54
see stats

Log

Mirror Image uses Taunt.

Your summoned Mirror Image disappears.

The fabric of time around Walk Alone stabilizes to normal.

The powerful time-altering energies generate a restoration field on Walk Alone.


Resting starts...

Talent Chain Lightning is ready to use.
Rested for 5 turns (stop reason: detrimental status effect).

Walk Alone is being strangled.

Walk Alone slows down.

Strangle Hold from Horned Horror hits
Walk Alone for 17 nature damage.
Walk Alone receives 30 healing from Temporal Restoration Field.

Rune: Shatter Afflictions is still on cooldown for 5 turns.

Walk Alone misses Horned Horror.
Horned Horror throws a finishing uppercut.
Walk Alone is stunned!

Horned Horror hits Walk Alone for 209 physical, 21 lightning (230 total damage).
Melee retaliation hits Horned Horror for
9 lightning, 9 fire (18 total damage).
The fabric of time around Walk Alone returns to normal.

Strangle Hold from Horned Horror hits
Walk Alone for 17 nature damage.

Walk Alone misses Horned Horror.
Horned Horror throws two quick punches.
Horned Horror activates
Striking Stance.
Horned Horror hits Walk Alone for 149 physical damage.
Melee retaliation hits Horned Horror for
(4 flat reduction), 0 lightning, (4 flat reduction), 0 fire, (4 flat reduction), 0 lightning, (4 flat reduction), 0 fire (0 total damage).
Walk Alone the level 18 cornac archmage was punctured to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.