Again the level 9 Cornac Temporal Warden by chameleons

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassTemporal Warden
Level / Exp9 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity23 (base 22)
Constitution12 (base 10)
Magic32 (base 30)
Willpower20 (base 14)
Cunning11 (base 10)

Resources

Life227/227
Paradox300
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage35
Accuracy38
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy38
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+7%
Light+10%
All0%

Defense: Base

Armour (hardiness)9 (49.309173272933%)
Defense37
Ranged Defense37
Fatigue0
Physical Save18
Spell Save20
Mental Save10

Defense: Resistances

Cold+ 15%( 70%)
Light+ 42%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Chronomancy / Bow Threading1.30
3/5
1/5
0/5
0/5
Chronomancy / Stasis1.10
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
3/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
2/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Tool
On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Wibbly Wobbly Timey Wimey Stuff Killed the weaver queen and the temporal defiler.
By Again the Cornac Temporal Warden level 5
78th Pyre 122nd year of Ascendancy at 12:39
see stats

Log


Again picks up (c.):
linen wizard hat of darkness (+15%) (1 def, 0 armour).

Again wears (replacing
scorching brass lantern of clarity): Summertide Phial.

You gain 2.88 gold from the transmogrification of
scorching brass lantern of clarity.
Again deactivates Weapon Folding.

Again activates Weapon Folding.

Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm totem of cure ailments [power 1] (8 cooldown).
You gain 2.09 gold from the transmogrification of
stabilizing linen wizard hat of balance (1 def, 0 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of darkness (+15%) (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 2.57 gold from the transmogrification of
cleansing copper amulet of cunning (+2).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Again deactivates Weapon Folding.