Aziz the level 15 Cornac Wanderer by Asora

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp15 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity17 (base 14)
Constitution13 (base 12)
Magic43 (base 39)
Willpower17 (base 12)
Cunning19 (base 12)

Resources

Mana159/159
Insanity0/100
Life282/282
Positive72/72
Stamina160/160
Paradox300
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage37
Accuracy39
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy39
Crit Chance8%
APR14
Speed1.00

Offense: Spell

Spellpower40
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+5%
Acid+11%
Mind+6%
Temporal+15%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)18.71756809611 (30%)
Defense42
Ranged Defense44
Fatigue5
Physical Save30
Spell Save27
Mental Save18

Defense: Resistances

Acid+ 32%( 70%)
Blight+ 23%( 70%)
Arcane+ 4%( 70%)
Cold+ 13%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Temporal+ 18%( 70%)
Lightning+ 31%( 70%)
Mind+ 3%( 70%)
Fire+ 13%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Stun Resistance5%
Instadeath Resistance100%
Pinning Resistance60%
Poison Resistance61%
Disarm Resistance40%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Corruption / Blood1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.00
0/5
0/5
0/5
0/5
Demented / Void1.00
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
2/5
1/5
1/5
4/5
Chronomancy / Blade Threading1.00
2/5
1/5
1/5
2/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Aziz the Cornac Wanderer level 10
3rd Summertide 122nd year of Ascendancy at 22:58
see stats
That was close Killed your target while having only 1 life left.
By Aziz the Cornac Wanderer level 15
14th Dusk 122nd year of Ascendancy at 21:03
see stats
The Arena Unlocked Arena mode.
By Aziz the Cornac Wanderer level 7
1st Mirth 122nd year of Ascendancy at 01:48
see stats

Log

You gain 4.69 gold from the transmogrification of ethereal ash magestaff (15-18 power, 3 apr, cold element).
You gain 2.59 gold from the transmogrification of
earthen ash starstaff of might (15-18 power, 3 apr, light element).
You gain 14.78 gold from the transmogrification of
vined mindstar 'Camundur' (4-5 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-6 power, 18 apr, nature damage).
You gain 2.23 gold from the transmogrification of
steel mace of persecution (14-20 power, 3 apr).
You gain 3.10 gold from the transmogrification of
truestriking steel longsword (14-20 power, 3 apr).
You gain 1.93 gold from the transmogrification of
steel longsword of persecution (16-22 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (26-36 power, 3 apr).
You gain 2.41 gold from the transmogrification of
chilling iron longsword of daylight (12-16 power, 2 apr).
You gain 1.75 gold from the transmogrification of
ranger's ash longbow.
You gain 3.74 gold from the transmogrification of
balanced steel greatsword of massacre (34-54 power, 2 apr).
You gain 7.21 gold from the transmogrification of
plaguebringer's steel greatmaul of crippling (28-42 power, 2 apr).
You gain 1.00 gold from the transmogrification of
acidic steel greatmaul (29-44 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (10-14 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-16 power, 6 apr).
You gain 1.15 gold from the transmogrification of
rogue's steel ring.
You gain 7.14 gold from the transmogrification of
stabilizing steel amulet of healing.
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 27%; magical; dur 2; cd 13).
Saving done.

There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 17th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.


Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


The furious lightning storm around Aziz calms down and disappears.