Karim the level 19 Cornac Wanderer by Asora

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp19 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 34)
Dexterity12 (base 12)
Constitution24 (base 12)
Magic41 (base 28)
Willpower30 (base 12)
Cunning31 (base 12)

Resources

Life400/400
Stamina204/204
Vim172/172
Healing Factor1.5872674059367
Regeneration1.9840842574209

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.878701826468
See Invisible26.878701826468

Offense: Mainhand

Damage30
Accuracy42
Crit Chance15%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower36
Crit Chance15%
Speed1

Offense: Damage Bonus

Light+12%
Physical+5%
Fire+9%
All0%

Offense: Damage Penetration

Lightning+25%
Light+20%
Fire+5%
Cold+25%
Nature+25%

Defense: Base

Armour (hardiness)49.5 (80%)
Defense17
Ranged Defense17
Fatigue25
Physical Save40
Spell Save25
Mental Save35

Defense: Resistances

Acid+ 21%( 70%)
Lightning+ 9%( 70%)
Nature+ 8%( 70%)
Mind+ 15%( 70%)
Blight+ 8%( 70%)
Physical+ 8%( 70%)
Fire+ 23%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance0%
Bleed Resistance40%
Confusion Resistance22%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cunning / Artifice1.00
1/5
1/5
0/5
0/5
Cunning / Called Shots1.00
0/5
0/5
0/5
0/5
Demented / Chronophage1.00
1/5
1/5
0/5
0/5
Corruption / Doom shield1.00
3/5
5/5
5/5
1/5
Wild-gift / Moss1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
5/5
0/5
4/5
5/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Karim the Cornac Wanderer level 16
24th Haze 122nd year of Ascendancy at 02:25
see stats
Exterminator Killed 1000 creatures.
By Karim the Cornac Wanderer level 18
8th Decay 122nd year of Ascendancy at 03:19
see stats
Level 10 Got a character to level 10.
By Karim the Cornac Wanderer level 10
4th Dusk 122nd year of Ascendancy at 15:30
see stats
That was close Killed your target while having only 1 life left.
By Karim the Cornac Wanderer level 13
7th Haze 122nd year of Ascendancy at 08:23
see stats
The Arena Unlocked Arena mode.
By Karim the Cornac Wanderer level 7
2nd Mirth 122nd year of Ascendancy at 19:37
see stats
The secret city Discovered the truth about mages.
By Karim the Cornac Wanderer level 13
5th Haze 122nd year of Ascendancy at 12:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Karim the Cornac Wanderer level 17
65th Haze 122nd year of Ascendancy at 21:24
see stats

Log

Talent Rogue's Tools is ready to use.
Talent Demonic Madness is ready to use.
Talent Cunning Tools is ready to use.
Talent Dig is ready to use.
Talent Osmosis Shield is ready to use.
Acid Splash from Weirdling Beast hits
Karim for 21 acid damage.
Karim activates
Osmosis Shield.

Infusion: Regeneration is still on cooldown for 1 turns.

Weirdling Beast uses
Infusion: Wild.
Weirdling Beast lessens the pain.

Acid Splash from Weirdling Beast hits
Karim for (21 turned into osmosis), 21 acid (21 total damage).
Karim the level 19 cornac wanderer was corroded to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
Infusion: Regeneration is still on cooldown for 1 turns.

You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Acid Splash from Weirdling Beast killed Karim!
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Hidden Blades is ready to use.
Talent Block is ready to use.
Talent Rune: Shielding is ready to use.
Talent Dart Launcher is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).