Archmage the level 31 Orc Archmage by meertink

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArchmage
Level / Exp31 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity21 (base 10)
Constitution20 (base 10)
Magic70 (base 60)
Willpower76 (base 60)
Cunning25 (base 12)

Resources

Life517/517
Mana378/378
Steam100/100
Positive140/140
Healing Factor1.0789473684211
Regeneration5.6644736842108

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage43
Accuracy15
Crit Chance8%
APR11
Speed1.00

Offense: Spell

Spellpower60
Crit Chance26%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower42
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Temporal+9%
Blight+12%
Fire+37%
Darkness+5%

Offense: Damage Penetration

Darkness+15%
Fire+56%
Light+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save22
Spell Save37
Mental Save27

Defense: Resistances

Blight+ 19%( 70%)
Physical+ 14%( 70%)
Cold+ 23%( 70%)
All+ 9%( 70%)
Lightning+ 15%( 70%)
Light+ 14%( 70%)
Temporal+ 18%( 70%)
Darkness+ 12%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Pinning Resistance100%
Instadeath Resistance100%
Disarm Resistance28%
Poison Resistance12%
Knockback Resistance20%

Inscriptions (3/3)

Implants
Implants
Runes

Class Talents

Spell / Meta1.30
2/5
1/5
5/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
5/5
5/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
4/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
5/5
1/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
active
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Archmage the Orc Archmage level 29
11st Pain 124th year of Ascendancy at 19:27
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Archmage the Orc Archmage level 12
46th Retaking 124th year of Ascendancy at 06:05
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Archmage the Orc Archmage level 30
28th Pain 124th year of Ascendancy at 15:35
see stats
Exterminator Killed 1000 creatures.
By Archmage the Orc Archmage level 27
6th Pain 124th year of Ascendancy at 05:31
see stats
Level 10 Got a character to level 10.
By Archmage the Orc Archmage level 10
38th Retaking 124th year of Ascendancy at 03:51
see stats
Level 20 Got a character to level 20.
By Archmage the Orc Archmage level 20
33rd Revenge 124th year of Ascendancy at 20:31
see stats
Level 30 Got a character to level 30.
By Archmage the Orc Archmage level 30
28th Pain 124th year of Ascendancy at 12:01
see stats
Size matters Did over 600 damage in one attack.
By Archmage the Orc Archmage level 24
1st Pain 124th year of Ascendancy at 11:26
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Archmage the Orc Archmage level 26
5th Pain 124th year of Ascendancy at 08:02
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Archmage the Orc Archmage level 17
8th Revenge 124th year of Ascendancy at 17:15
see stats

Log

Disruption Shield hits Archmage for (2 absorbed) damage.
Resting starts...

Archmage starts to surge mana.

Archmage is not affected anymore by the salve.

Archmage's cleansing fire area effect hits
Archmage for 0 fire damage.
Disruption Shield hits
Archmage for (2 absorbed) damage.
The fabric of time around Archmage returns to normal.

Talent Fireflash is ready to use.
Talent Temporal Shield is ready to use.
Archmage is no longer surging arcane power.

Talent Flameshock is ready to use.
Talent Rune: Manasurge is ready to use.
Archmage stops surging mana.

Talent Implant: Medical Injector is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: something interesting).


You kick and destroy the valve!

You kick and destroy the valve!

Archmage deactivates
Shielding.
Archmage deactivates
Disruption Shield.
Archmage deactivates
Wildfire.
Archmage deactivates
Spellcraft.
Archmage deactivates
Burning Wake.
Archmage deactivates
Quicken Spells.
Archmage deactivates
Arcane Shield.