Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Archmage |
| Level / Exp | 39 / 57% |
| Size | medium |
| Lifes / Deaths | Killed by Cultist at level 17 on the 5th Haze 122nd year of Ascendancy at 17:04 / 85Killed by Cultist at level 17 on the 5th Haze 122nd year of Ascendancy at 17:59 Killed by Shasshhiy'Kaish at level 17 on the 6th Haze 122nd year of Ascendancy at 01:52 Killed by Golekira the teluvorta at level 19 on the 10th Haze 122nd year of Ascendancy at 03:10 Killed by Emelunne the black bear at level 21 on the 50th Haze 122nd year of Ascendancy at 03:49 Killed by Arama the brown bear at level 21 on the 50th Haze 122nd year of Ascendancy at 14:47 Killed by Balgor the fire imp at level 22 on the 54th Haze 122nd year of Ascendancy at 08:00 Killed by uruivellas at level 22 on the 54th Haze 122nd year of Ascendancy at 11:15 Killed by venom drake at level 22 on the 54th Haze 122nd year of Ascendancy at 23:40 Killed by worm that walks at level 22 on the 55th Haze 122nd year of Ascendancy at 18:08 Killed by worm that walks at level 22 on the 55th Haze 122nd year of Ascendancy at 19:14 Killed by Cyroma at level 22 on the 68th Haze 122nd year of Ascendancy at 18:48 Killed by elven cultist at level 22 on the 76th Haze 122nd year of Ascendancy at 20:00 Killed by gwelgoroth at level 22 on the 77th Haze 122nd year of Ascendancy at 18:08 Killed by elven corruptor at level 22 on the 78th Haze 122nd year of Ascendancy at 01:34 Killed by elven corruptor at level 22 on the 78th Haze 122nd year of Ascendancy at 04:22 Killed by Grand Corruptor at level 23 on the 78th Haze 122nd year of Ascendancy at 16:44 Killed by Grand Corruptor at level 23 on the 78th Haze 122nd year of Ascendancy at 18:37 Killed by Grand Corruptor at level 23 on the 78th Haze 122nd year of Ascendancy at 19:36 Killed by Grand Corruptor at level 23 on the 78th Haze 122nd year of Ascendancy at 20:20 Killed by Grand Corruptor at level 23 on the 78th Haze 122nd year of Ascendancy at 21:11 Killed by bloated horror at level 23 on the 1st Decay 122nd year of Ascendancy at 05:22 Killed by skeleton warrior at level 24 on the 5th Decay 122nd year of Ascendancy at 07:23 Killed by Cyroma at level 24 on the 7th Decay 122nd year of Ascendancy at 07:53 Killed by Cyroma at level 24 on the 7th Decay 122nd year of Ascendancy at 21:17 Killed by multi-hued drake at level 25 on the 8th Decay 122nd year of Ascendancy at 07:31 Killed by greater multi-hued wyrm at level 25 on the 8th Decay 122nd year of Ascendancy at 08:54 Killed by greater multi-hued wyrm at level 25 on the 8th Decay 122nd year of Ascendancy at 13:41 Killed by greater multi-hued wyrm at level 25 on the 8th Decay 122nd year of Ascendancy at 21:01 Killed by greater multi-hued wyrm at level 25 on the 8th Decay 122nd year of Ascendancy at 22:56 Killed by greater multi-hued wyrm at level 25 on the 9th Decay 122nd year of Ascendancy at 04:02 Killed by greater multi-hued wyrm at level 25 on the 1st Wintertide 123rd year of Ascendancy at 07:42 Killed by greater multi-hued wyrm at level 25 on the 1st Wintertide 123rd year of Ascendancy at 09:07 Killed by greater multi-hued wyrm at level 25 on the 1st Wintertide 123rd year of Ascendancy at 11:34 Killed by greater multi-hued wyrm at level 25 on the 1st Wintertide 123rd year of Ascendancy at 15:28 Killed by greater multi-hued wyrm at level 25 on the 1st Wintertide 123rd year of Ascendancy at 17:49 Killed by Lisyssra the skeleton warrior at level 25 on the 1st Allure 123rd year of Ascendancy at 04:10 Killed by The Master at level 26 on the 5th Allure 123rd year of Ascendancy at 10:12 Killed by elven blood mage at level 27 on the 10th Allure 123rd year of Ascendancy at 23:56 Killed by Cyroma at level 28 on the 3rd Regrowth 123rd year of Ascendancy at 16:38 Killed by Cyroma at level 28 on the 3rd Regrowth 123rd year of Ascendancy at 22:33 Killed by Golbug the Destroyer at level 29 on the 55th Regrowth 123rd year of Ascendancy at 09:11 Killed by orc cryomancer at level 31 on the 74th Regrowth 123rd year of Ascendancy at 15:17 Killed by orc pyromancer at level 31 on the 74th Regrowth 123rd year of Ascendancy at 16:42 Killed by snow giant boulder thrower at level 32 on the 75th Regrowth 123rd year of Ascendancy at 19:02 Killed by mountain troll at level 32 on the 78th Regrowth 123rd year of Ascendancy at 14:53 Killed by Cyroma at level 32 on the 1st Time of Balance 123rd year of Ascendancy at 08:58 Killed by Slasul at level 33 on the 4th Pyre 123rd year of Ascendancy at 12:31 Killed by Bethulrana the gigantic sandworm tunneler at level 34 on the 51st Pyre 123rd year of Ascendancy at 12:51 Killed by Aritira the vampire at level 34 on the 52nd Pyre 123rd year of Ascendancy at 11:35 Killed by multi-hued drake at level 34 on the 52nd Pyre 123rd year of Ascendancy at 20:56 Killed by quasit at level 34 on the 54th Pyre 123rd year of Ascendancy at 08:06 Killed by Zubivea the multi-hued drake at level 34 on the 58th Pyre 123rd year of Ascendancy at 03:06 Killed by Zubivea the multi-hued drake at level 34 on the 58th Pyre 123rd year of Ascendancy at 04:42 Killed by Zubivea the multi-hued drake at level 34 on the 58th Pyre 123rd year of Ascendancy at 05:33 Killed by shadow at level 34 on the 58th Pyre 123rd year of Ascendancy at 15:57 Killed by Xyrille the orc master assassin at level 34 on the 64th Pyre 123rd year of Ascendancy at 14:10 Killed by Xyrille the orc master assassin at level 34 on the 64th Pyre 123rd year of Ascendancy at 15:24 Killed by Massok the Dragonslayer at level 35 on the 2nd Mirth 123rd year of Ascendancy at 05:52 Killed by Massok the Dragonslayer at level 35 on the 2nd Mirth 123rd year of Ascendancy at 07:44 Killed by Massok the Dragonslayer at level 35 on the 2nd Mirth 123rd year of Ascendancy at 16:11 Killed by Massok the Dragonslayer at level 35 on the 2nd Mirth 123rd year of Ascendancy at 22:15 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 00:19 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 04:23 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 08:13 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 11:07 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 13:51 Killed by Cyroma at level 35 on the 3rd Mirth 123rd year of Ascendancy at 15:50 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 17:18 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 19:22 Killed by Massok the Dragonslayer at level 35 on the 3rd Mirth 123rd year of Ascendancy at 20:49 Killed by Atamathon the Giant Golem at level 36 on the 27th Dusk 123rd year of Ascendancy at 03:34 Killed by Atamathon the Giant Golem at level 36 on the 27th Dusk 123rd year of Ascendancy at 04:52 Killed by Atamathon the Giant Golem at level 36 on the 27th Dusk 123rd year of Ascendancy at 05:22 Killed by Atamathon the Giant Golem at level 36 on the 27th Dusk 123rd year of Ascendancy at 06:52 Killed by The Shade of Telos at level 37 on the 71st Dusk 123rd year of Ascendancy at 16:09 Killed by The Shade of Telos at level 37 on the 71st Dusk 123rd year of Ascendancy at 19:57 Killed by orc blood mage at level 37 on the 2nd Haze 123rd year of Ascendancy at 17:08 Killed by Cyroma at level 37 on the 2nd Haze 123rd year of Ascendancy at 19:01 Killed by Rak'shor, Grand Necromancer of the Pride at level 38 on the 8th Haze 123rd year of Ascendancy at 20:03 Killed by Zubumida the orc blood mage at level 38 on the 10th Haze 123rd year of Ascendancy at 00:18 Killed by Zubumida the orc blood mage at level 38 on the 10th Haze 123rd year of Ascendancy at 02:05 Killed by Forgery of Haze (Xanyma the orc necromancer) at level 38 on the 10th Haze 123rd year of Ascendancy at 04:31 Killed by Emeldakira the orc summoner at level 39 on the 15th Haze 123rd year of Ascendancy at 21:20 Killed by orc master wyrmic at level 39 on the 17th Haze 123rd year of Ascendancy at 08:20 |
Primary Stats
| Strength | 19 (base 14) |
| Dexterity | 20 (base 8) |
| Constitution | 56 (base 50) |
| Magic | 99 (base 66) |
| Willpower | 79 (base 30) |
| Cunning | 76 (base 42) |
Resources
| Life | 764/764 |
| Mana | 567/567 |
| Paradox | 190 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 12 |
| See Invisible | 12 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 56 |
| Accuracy | 25 |
| Crit Chance | 28% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 70 |
| Crit Chance | 44% |
| Speed | 1 |
Offense: Mind
| Mindpower | 53.233333333333 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +6% |
| Darkness | +28% |
| Light | +15% |
| Temporal | +8% |
| Fire | +40% |
| Physical | +43% |
| Cold | -5% |
| All | 0% |
Offense: Damage Penetration
| Physical | +50% |
Defense: Base
| Armour (hardiness) | 16.96483919007 (30%) |
| Defense | 46.226942502676 |
| Ranged Defense | 46.226942502676 |
| Fatigue | 5 |
| Physical Save | 53.262172173305 |
| Spell Save | 100 |
| Mental Save | 54 |
Defense: Resistances
| Physical | + 19%( 70%) |
| Cold | + 5%( 70%) |
| All | 0%( 70%) |
| Darkness | + 54%( 70%) |
| Light | + 46%( 70%) |
| Temporal | + 8%( 70%) |
| Arcane | + 10%( 75%) |
| Fire | + 63%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Stun Resistance | 45% |
| Bleed Resistance | 100% |
| Confusion Resistance | 30% |
| Fear Resistance | 100% |
| Teleport Resistance | 15% |
| Poison Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 248 damage for 5 turns. The effect will scale with your magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1232% over 10 turns and instantly restoring 62 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Meta | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone | 1.50 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Generic Talents
| Undead / Skeleton | 1.10 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Aegis | 1.50 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Shielding |
| talent | Crystalline Focus |
| talent | Chant of Fortitude |
| talent | Spellcraft |
| talent | Arcane Power |
| talent | Arcane Shield |
| talent | Blur Sight |
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Cyroma. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by dire wolf. Escort: lost warrior (level 4 of Dreadfell) | failed |
You abandoned repented thief to death. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 3 of Norgos Lair. Escort: temporal explorer (level 3 of Norgos Lair)As a reward you improved Magic by +2. | done |
You failed to protect the worried loremaster from death by Cyroma. Escort: worried loremaster (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 430. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe Grand Corruptor died during the attack before he had time to teach you his ways. | failed |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (4 def, 0 armour) Aetherwalk (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 4 When wielded/worn: Defense: +4 Fatigue: +1% Changes stats: +5 Mag Changes resistances: +10% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
| Quiver | 43 alchemist agate 43 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Crown of Burning Pain (11 def, 0 armour) Crown of Burning Pain (11 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +11 Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 30 power out of 50/50) : Effective talent level: 2.0 Power cost: 30 out of 50/50. Range: 5.00 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 209.98 fire and 214.48 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possess a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Defense: +12 Changes stats: +5 Lck / +5 Cun Changes resistances: +4% physical Changes damage: +3% physical Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | voratun ring 'Polimitha' voratun ring 'Polimitha'Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +4 Defense: +2 Changes stats: +18 Cun / +18 Wil Changes resistances: +40% darkness / +3% nature Changes damage: +20% darkness Mental save: +36 Disease immunity: +15% Stun/Freeze immunity: +15% Teleport immunity: +15% Hate when firing a critical mind attack: +3.00 Mindpower: +14 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 40%. Rings can have magical properties. |
| Around waist | Neira's Memory Neira's MemoryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to generate a personnal shield, costing 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In main hand | Niroldir the dragonbone starstaff (30-36 power, 6 apr, physical damage) Niroldir the dragonbone starstaff (30-36 power, 6 apr, physical damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Mag / +8 Wil / +1 Cun Damage when the wearer hits(melee): 4 mind Changes resistances: +15% physical Changes damage: +30% physical / +6% mind Grants telepathy: Demon/Minor Demon/Major Talent granted: +1 Command Staff Vim when firing critical spell: +6.00 Spellpower on spell critical (stacks up to 3 times): +11 Hate per kill: +2.00 Maximum mana: +105.00 Maximum vim: +29.00 Spellpower: +27 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes damage: +8% darkness / +8% temporal Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Destabilize (10% chance level 1). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | sunsealed linen robe of Angolwen (0 def, 0 armour) sunsealed linen robe of Angolwen (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +7 Mag / +2 Wil Changes resistances: +6% darkness / +6% light Changes damage: +5% light Spellpower: +5 Light radius: +1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled cashmere cloak of fog (7 def, 0 armour) spellcowled cashmere cloak of fog (7 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +7 Changes stats: +1 Mag / +3 Wil Changes resistances: +13% fire / +10% light Stealth bonus: +5 Spell save: +8 Maximum mana: +51.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Inventory
Infusion of Wild Growth (Rad 5 for 5 turns) Infusion of Wild Growth (Rad 5 for 5 turns)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 5 turns, pinning them in place and dealing 14.92 physical damage and 20.86 nature damage each turn. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's regeneration infusion (heal 486 over 5 turns) psychic's regeneration infusion (heal 486 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 486 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sneak's regeneration infusion (heal 627 over 5 turns) sneak's regeneration infusion (heal 627 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 627 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sneak's sun infusion (rad 7; power 113; turns 4; dispells darkness) sneak's sun infusion (rad 7; power 113; turns 4; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 7 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 57). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 113) for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
titan's heroism infusion (+14 for 9 turns, die at -393) titan's heroism infusion (+14 for 9 turns, die at -393)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 14 for 9 turns. Also while Heroism is active, you will only die when reaching -393 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wizard's movement infusion (827% speed; 5 turns) wizard's movement infusion (827% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 827% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. The Blood of Life! It can let a living being resurrect in case of an untimely demise. But only once! |
Rune of the Rift (466.00 temporal damage, removed from time 4 turns) Rune of the Rift (466.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 503.28 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
sneak's teleportation rune (range 96) sneak's teleportation rune (range 96)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 96 with a minimum range of 15. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Spellblaze Echos Spellblaze EchosPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
restful copper amulet of mastery (0.12 Cunning / Survival) restful copper amulet of mastery (0.12 Cunning / Survival)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -5% Talent mastery: +0.12 Cunning / Survival Life regen: +0.40 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Koruregohell KoruregohellCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +5 Str Maximum encumbrance: +40 Life regen: +0.80 Rings can have magical properties. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 slime / +50 acid When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. This item has been sent to the Item's Vault. |
Life Drinker (42-54.6 power, 11 apr) Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +25 Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.00 Travel Speed: 600% of base Is: a spell Description: Infects the target with parasitic carrion worm larvae for 6 turns. Each turn the disease will remove a beneficial physical effect and deal 13.57 acid and 13.57 blight damage. If not cleared after five turns it will inflict 188.99 acid damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Black blood for foul deads. This dagger serves evil. |
Blastumbra (60-96 power, 4 apr) Blastumbra (60-96 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +20 darkness / +4 lightning daze Damage against: +30% Humanoid When wielded/worn: Armour penetration: +14 Physical crit. chance: +14.0% Physical power: +11 Changes resistances penetration: +17% physical Changes damage: +16% physical Grants telepathy: Dragon Massive two-handed swords. This item has been sent to the Item's Vault. |
Newly picked up Merkul's Second EyeMerkul's Second Eye Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. This item has been sent to the Item's Vault. |
Nexus of the Way (22-24.2 power, 40 apr, mind damage) Nexus of the Way (22-24.2 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +20 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 75 power out of 75/75) : Effective talent level: 1.0 Power cost: 75 out of 75/75. Range: 4.00 Travel Speed: instantaneous Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% cold / +20% acid Mental save: +8 Maximum mana: +50.00 The bottom part of Telos's broken staff. |
Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 A black cloak, with subtle illusion enchantments woven in its very fabric. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! This item has been sent to the Item's Vault. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. Type: gem / black ; tier 4 When used to imbue an object: Changes stats: +25 Con Changes resistances: +25% nature / +10% cold / +10% darkness A piece of the scorched wood taken from the remains of Snaproot. |
168 alchemist agate 168 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
4 sapphire 4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
50 alchemist bloodstone 50 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 306/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst 2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
3 moonstone 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Cyroma the Skeleton Archmage level 27
8th Allure 123rd year of Ascendancy at 13:17 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Cyroma the Skeleton Archmage level 27
6th Allure 123rd year of Ascendancy at 18:27 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Cyroma the Skeleton Archmage level 31
66th Regrowth 123rd year of Ascendancy at 05:04 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Cyroma the Skeleton Archmage level 37
78th Dusk 123rd year of Ascendancy at 17:44 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Cyroma the Skeleton Archmage level 30
61st Regrowth 123rd year of Ascendancy at 02:37 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Cyroma the Skeleton Archmage level 13
44th Dusk 122nd year of Ascendancy at 04:27 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Cyroma the Skeleton Archmage level 33
4th Pyre 123rd year of Ascendancy at 15:04 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Cyroma the Skeleton Archmage level 29
55th Regrowth 123rd year of Ascendancy at 11:05 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Cyroma the Skeleton Archmage level 18
8th Haze 122nd year of Ascendancy at 18:31 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Cyroma the Skeleton Archmage level 17
78th Dusk 122nd year of Ascendancy at 14:45 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cyroma the Skeleton Archmage level 20
20th Haze 122nd year of Ascendancy at 12:26 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Cyroma the Skeleton Archmage level 23
2nd Decay 122nd year of Ascendancy at 07:37 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Cyroma the Skeleton Archmage level 33
4th Pyre 123rd year of Ascendancy at 18:06 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cyroma the Skeleton Archmage level 22
68th Haze 122nd year of Ascendancy at 23:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cyroma the Skeleton Archmage level 10
6th Flare 122nd year of Ascendancy at 19:52 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cyroma the Skeleton Archmage level 20
10th Haze 122nd year of Ascendancy at 20:28 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Cyroma the Skeleton Archmage level 30
55th Regrowth 123rd year of Ascendancy at 15:44 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Cyroma the Skeleton Archmage level 12
39th Dusk 122nd year of Ascendancy at 13:43 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Cyroma the Skeleton Archmage level 36
69th Dusk 123rd year of Ascendancy at 08:31 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Cyroma the Skeleton Archmage level 29
55th Regrowth 123rd year of Ascendancy at 15:27 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Cyroma the Skeleton Archmage level 7
8th Mirth 122nd year of Ascendancy at 11:48 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Cyroma the Skeleton Archmage level 14
60th Dusk 122nd year of Ascendancy at 10:40 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Cyroma the Skeleton Archmage level 35
72nd Pyre 123rd year of Ascendancy at 02:30 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Cyroma the Skeleton Archmage level 21
53rd Haze 122nd year of Ascendancy at 02:53 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cyroma the Skeleton Archmage level 15
64th Dusk 122nd year of Ascendancy at 11:33 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Cyroma the Skeleton Archmage level 26
5th Allure 123rd year of Ascendancy at 12:09 see stats
Log
Saving done.
Saving game...
Saving done.
You transfer Dragon-helm of Kroltar (5 def, 9 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
Error while transfering The Gaping Maw (72-108 power, 4 apr) to the online item's vault, please retry later.
Saving done.
Saving game...
You transfer Blastumbra (60-96 power, 4 apr) from the online item's vault.
Saving done.
Saving game...
You transfer Merkul's Second Eye from the online item's vault.
Saving done.
Saving game...
You transfer Essence of Bearness from the online item's vault.
Saving done.
You transfer Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Void Quiver (0/0, 45-63 power, 10 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Quiver of Domination (8/8, 24-33.6 power, 8 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
