Crumb the level 9 Cornac Bulwark by crowking

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp9 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 31)
Dexterity15 (base 12)
Constitution23 (base 23)
Magic10 (base 10)
Willpower15 (base 10)
Cunning11 (base 10)

Resources

Life361/361
Stamina76/76
Healing Factor1.1010362694301
Regeneration5.2492421373219

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth6
See Invisible12

Offense: Mainhand

Damage54
Accuracy35
Crit Chance12%
APR11
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+15%

Offense: Damage Penetration

Physical+7%

Defense: Base

Armour (hardiness)27.328015464589 (73.452380952381%)
Defense20
Ranged Defense20
Fatigue20
Physical Save22
Spell Save8
Mental Save19

Defense: Resistances

Lightning+ 7%( 70%)
Cold+ 30%( 70%)
Blight+ 13%( 70%)
Acid+ 16%( 70%)
Fire+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Knockback Resistance19%
Stun Resistance19%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
5/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
3/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Crumb the Cornac Bulwark level 7
78th Pyre 122nd year of Ascendancy at 14:20
see stats

Log

Crumb wears (replacing Girdle of the Calm Waters): rough leather belt 'Zerimadin'.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 28 turns (stop reason: dialog is displayed).


You gain 0.77 gold from the transmogrification of
iron shield of fire resistance (+16%) (4 def, 2 armour, 8.5-10.2 power, 20.5 block).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 11.30 gold from the transmogrification of
iron waraxe 'Galequake' (11.5-16.1 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 1.37 gold from the transmogrification of
steady rough leather sling.
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 2.77 gold from the transmogrification of
arcing iron greatmaul of daylight (18-27 power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the wizard (range 6; power 18; dur 3).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 65 over 5 turns).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Crumb deactivates Shield Wall.

Crumb deactivates Precise Strikes.