Milhedr the level 10 Higher Bulwark by toenailer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassBulwark
Level / Exp10 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 27)
Dexterity19 (base 12)
Constitution32 (base 27)
Magic14 (base 10)
Willpower10 (base 10)
Cunning12 (base 10)

Resources

Life439/439
Stamina139/139
Healing Factor1.2833663366336
Regeneration0.3208415841584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1

Offense: Mainhand

Damage37
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.522593642274 (63.098591549296%)
Defense24
Ranged Defense24
Fatigue19
Physical Save27
Spell Save13
Mental Save17

Defense: Resistances

Lightning+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
5/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Milhedr the Higher Bulwark level 10
34th Dusk 122nd year of Ascendancy at 06:45
see stats
The Arena Unlocked Arena mode.
By Milhedr the Higher Bulwark level 9
3rd Mirth 122nd year of Ascendancy at 19:44
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 100] (25 cooldown).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 2.30 gold from the transmogrification of
steady rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 5.53 gold from the transmogrification of
traveler's pair of iron boots of speed (0 def, 3 armour).
You gain 0.89 gold from the transmogrification of
thick linen cloak (1 def, 6 armour).
You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.37 gold from the transmogrification of
steady rough leather sling.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 1.21 gold from the transmogrification of
iron longsword of erosion (12-16.8 power, 2 apr).
You gain 2.49 gold from the transmogrification of
flaming iron longsword of phasing (11-15.4 power, 7 apr).
You gain 1.80 gold from the transmogrification of
iron greatmaul of dampening (19-28.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.25 gold from the transmogrification of
copper ring of sensing.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.