Cyhimo the level 8 Higher Doombringer by Cyhiman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp8 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic24 (base 20)
Willpower16 (base 10)
Cunning11 (base 11)

Resources

Life320/320
Stamina136/136
Vim128/128
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Mainhand

Damage43
Accuracy20
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+6%
Nature+6%

Defense: Base

Armour (hardiness)20.522593642275 (63.098591549296%)
Defense8
Ranged Defense11
Fatigue6
Physical Save14
Spell Save20
Mental Save23

Defense: Resistances

Nature+ 9%( 70%)
Acid+ 12%( 70%)
Light+ 9%( 70%)
Lightning+ 3%( 70%)
Mind+ 6%( 70%)
Physical+ 5%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance24%
Confusion Resistance21%
Stun Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Cyhimo the Higher Doombringer level 5
77th Pyre 122nd year of Ascendancy at 23:27
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
quick iron torque of thermal psionic shield [power 17] (14 cooldown).
You gain 2.57 gold from the transmogrification of
temporal rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 3.43 gold from the transmogrification of
cruel ash vilestaff of might (15-18 power, 3 apr, acid element).
You gain 8.88 gold from the transmogrification of
ash magestaff 'Gunostir' (15-18 power, 3 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (25.5-38.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 1.74 gold from the transmogrification of
iron battleaxe of dampening (15.5-23.25 power, 1 apr).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 21%; cure magical, physical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 16%; cure mental, physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 27; turns 3; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.