Bromantic Archmage the level 7 Cornac Archmage by ShadePen97

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp7 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic32 (base 30)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life134/134
Mana167/167
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage12
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+9%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save18
Spell Save16
Mental Save16

Defense: Resistances

Lightning+ 15%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Spell / Meta1.30
1/5
4/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane elements1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Bromantic Archmage the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:17
see stats

Log

Poison from Copperhead snake hits Bromantic Archmage for (6 to time), 0 nature (0 total damage).

Resting starts...

Bromantic Archmage stops being poisoned.

Rested for 1 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).


Bromantic Archmage casts
Flame.
Degenerated skeleton warrior is on fire!

Bromantic Archmage hits Degenerated skeleton warrior for 96 fire damage.
The fabric of time around Bromantic Archmage stabilizes to normal.

The powerful time-altering energies generate a restoration field on Bromantic Archmage.


Burning from Bromantic Archmage hits Degenerated skeleton warrior for
32 fire damage.
Burning from Bromantic Archmage killed Degenerated skeleton warrior!
Resting starts...

Talent Flame is ready to use.
The fabric of time around Bromantic Archmage returns to normal.

Talent Flameshock is ready to use.
Talent Temporal Shield is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bromantic Archmage picks up (c.):
pair of iron boots (0 def, 3 armour).
You pickup 0.75 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the northwest (giant white mouse)).