Rogue Cornac N2 the level 17 Cornac Rogue by louwhofoo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassRogue
Level / Exp17 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity56 (base 39)
Constitution13 (base 10)
Magic14 (base 10)
Willpower13 (base 10)
Cunning54 (base 40)

Resources

Life397/397
Stamina186/186
Healing Factor1.3283363011315
Regeneration4.3170929786773

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth43.873901619887
See Invisible44.873901619887

Offense: Mainhand

Damage60
Accuracy51
Crit Chance38%
APR6
Speed1.00

Offense: Offhand

Damage28
Accuracy51
Crit Chance37%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance16%
Speed1

Offense: Mind

Mindpower27
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+10%
Blight+3%
Cold+10%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)17 (38.594633868923%)
Defense46
Ranged Defense46
Fatigue0
Physical Save14
Spell Save23
Mental Save15

Defense: Resistances

Light+ 30%( 70%)
Mind+ 11%( 70%)
Nature+ 3%( 70%)
Physical+ 1%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance26%
Bleed Resistance40%
Confusion Resistance23%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
3/5
1/5
1/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
1/5
1/5
Technique / Assassination1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
5/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
1/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
5/5

Effects

beneficial effect
detrimental effect

Quests

done
done
failed
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Rogue Cornac N2 the Cornac Rogue level 10
7th Mirth 122nd year of Ascendancy at 01:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Rogue Cornac N2 the Cornac Rogue level 7
78th Pyre 122nd year of Ascendancy at 14:52
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Rogue Cornac N2 the Cornac Rogue level 13
5th Flare 122nd year of Ascendancy at 19:43
see stats

Log

Talent Dig is ready to use.
The shield around luminous horror crumbles.


Rogue Cornac N2 is confused and fails to use Throwing Knives.

Black jelly's nature area effect hits
Rogue Cornac N2 for 75 nature damage.
Luminous horror casts
Searing Light.
Xerida the blade horror uses
Pheromones.
Summons flock towards Rogue Cornac N2.

Xerida the blade horror uses
Razor Knife.
Xerida the blade horror hits Rogue Cornac N2 for 85 physical damage.
Talent Venomous Throw is ready to use.
Talent Infusion: Movement is ready to use.
Talent Venomous Strike is ready to use.
The shield around luminous horror crumbles.


Luminous horror's light area effect hits
Rogue Cornac N2 for 27 light damage.
Black jelly's nature area effect hits
Rogue Cornac N2 for 91 nature damage.
Rogue Cornac N2 the level 17 cornac rogue was radiated to death by a luminous horror on level 3 of Lake of Nur.
Xerida the blade horror is stunned!

You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Black jelly's nature area effect killed Rogue Cornac N2!
Rogue Cornac N2 hits Xerida the blade horror for damage.
Saving game...

Saving done.

Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).