Dread Ember the level 50 Whitehoof Dread Necromancer by DeinVater

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassDread Necromancer
Level / Exp50 / 2482%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 11)
Dexterity26 (base 13)
Constitution66 (base 60)
Magic96 (base 60)
Willpower65 (base 40)
Cunning77 (base 45)

Resources

Mana728/728
Psi195/195
Life904/904
Steam100/100
Soul3/8
Healing Factor1.7659322033898
Regeneration22.339042372881

Speed

Mental0%
Attack0%
Movement+52%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision10
See Invisible12
ESP Range20
ESP Kindsundead, humanoid, giant

Offense: Mainhand

Damage52
Accuracy21
Crit Chance22%
APR14
Speed1.00

Offense: Spell

Spellpower66
Crit Chance35%
Speed1

Offense: Mind

Mindpower48
Crit Chance18%
Speed1

Offense: Damage Bonus

Lightning+24%
Light+16%
Darkness+80%
Blight+25%
Mind+16%
Fire+22%
All+10%

Offense: Damage Penetration

Blight+15%
Darkness+876537%
Cold+876492%
Nature+15%

Defense: Base

Armour (hardiness)40.52102923666 (30%)
Defense17
Ranged Defense21
Fatigue0
Physical Save5911
Spell Save5911
Mental Save5911

Defense: Resistances

Cold+ 34%( 70%)
Lightning+ 46%( 70%)
Light+ 44%( 70%)
Temporal+ 39%( 70%)
Darkness+ 58%( 70%)
Physical+ 26%( 70%)
Mind+ 53%( 70%)
All+ 25%( 70%)

Defense: Immunities

Disarm Resistance28%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance15%
Poison Resistance100%
Silence Resistance90%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Spell / Ghoul mastery1.30
1/5
5/5
1/5
3/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Spell / Death1.30
5/5
2/5
5/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Skeletal mastery1.30
2/5
3/5
5/5
4/5
Spell / Spirit mastery1.30
5/5
1/5
0/5
0/5
Spell / Boneshaper1.30
5/5
1/5
4/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Spell / Soul1.30
4/5
5/5
4/5
5/5
Spell / Necromancy1.30
5/5
3/5
2/5
4/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Dread Ember the Whitehoof Dread Necromancer level 21
35th Revenge 124th year of Ascendancy at 00:13
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Dread Ember the Whitehoof Dread Necromancer level 11
29th Retaking 124th year of Ascendancy at 21:56
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By Dread Ember the Whitehoof Dread Necromancer level 43
36th Destruction 124th year of Ascendancy at 11:51
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Dread Ember the Whitehoof Dread Necromancer level 32
26th Dearth 124th year of Ascendancy at 21:59
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Dread Ember the Whitehoof Dread Necromancer level 50
17th Retaking 125th year of Ascendancy at 09:03
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dread Ember the Whitehoof Dread Necromancer level 10
22nd Retaking 124th year of Ascendancy at 22:40
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Dread Ember the Whitehoof Dread Necromancer level 20
24th Revenge 124th year of Ascendancy at 09:55
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Dread Ember the Whitehoof Dread Necromancer level 30
40th Pain 124th year of Ascendancy at 08:54
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Dread Ember the Whitehoof Dread Necromancer level 40
21st Destruction 124th year of Ascendancy at 03:16
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Dread Ember the Whitehoof Dread Necromancer level 50
21st Remembrance 125th year of Ascendancy at 03:40
see stats
No Steam, No Palace. No Palace, No Palace! (Nightmare (Adventure) difficulty) Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Dread Ember the Whitehoof Dread Necromancer level 50
40th Remembrance 125th year of Ascendancy at 10:24
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Dread Ember the Whitehoof Dread Necromancer level 44
41st Destruction 124th year of Ascendancy at 18:54
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Dread Ember the Whitehoof Dread Necromancer level 50
40th Remembrance 125th year of Ascendancy at 10:24
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By Dread Ember the Whitehoof Dread Necromancer level 38
10th Destruction 124th year of Ascendancy at 12:22
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Dread Ember the Whitehoof Dread Necromancer level 30
40th Pain 124th year of Ascendancy at 20:25
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Dread Ember the Whitehoof Dread Necromancer level 35
21st Loss 124th year of Ascendancy at 06:11
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Dread Ember the Whitehoof Dread Necromancer level 33
16th Loss 124th year of Ascendancy at 15:24
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Dread Ember the Whitehoof Dread Necromancer level 8
22nd Retaking 124th year of Ascendancy at 07:11
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Dread Ember the Whitehoof Dread Necromancer level 50
50th Remembrance 125th year of Ascendancy at 00:04
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Dread Ember the Whitehoof Dread Necromancer level 37
10th Destruction 124th year of Ascendancy at 08:25
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Dread Ember the Whitehoof Dread Necromancer level 39
20th Destruction 124th year of Ascendancy at 21:25
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Dread Ember the Whitehoof Dread Necromancer level 36
30th Loss 124th year of Ascendancy at 14:00
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Dread Ember the Whitehoof Dread Necromancer level 33
36th Dearth 124th year of Ascendancy at 03:29
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Dread Ember the Whitehoof Dread Necromancer level 33
36th Dearth 124th year of Ascendancy at 03:29
see stats

Log

Saving game...
Saving done.

You transfer Prothotipe's Prismatic Eye to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Glowing Core to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer heroism infusion of the titan (+16 for 12 turns, die at -954) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Dryrarin the Boltrebel [power 2] (10 cooldown) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer alchemist's lamp 'Bibers' to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer overpowered stralite torque of psychoportation [power 63] (41 cooldown) to the online item's vault.
Saving done.

Saving game...

Saving done.

Dread Ember deactivates Assemble.

Dread Ember deactivates Death's Embrace.

Dread Ember deactivates Spirit Feed.

Bone giant (servant of Dread Ember) deactivates Chant of Fortress.