Van Darkholme the level 3 Cornac Brawler by gla1995

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp3 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity23 (base 18)
Constitution18 (base 10)
Magic13 (base 10)
Willpower7 (base 10)
Cunning17 (base 17)

Resources

Life180/180
Stamina98/98
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Barehand

Damage23
Accuracy35
Crit Chance7%
APR1
Speed0.80

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+4%

Defense: Base

Armour (hardiness)6 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save11
Spell Save7
Mental Save8

Defense: Resistances

Acid+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
On hands

Inventory

Achievements

Log

Skeleton magus casts Flame.
Van Darkholme is on fire!

Skeleton magus's Flame hits
Van Darkholme for (2 flat reduction), 36 fire (36 total damage).
Burning from Skeleton magus hits
Van Darkholme for (2 flat reduction), 10 fire (10 total damage).

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Van Darkholme casts
Rune: Shatter Afflictions.
Van Darkholme stops burning.

A shield forms around Van Darkholme.

Van Darkholme uses
Infusion: Healing.
Van Darkholme receives 71 healing from Infusion: Healing.
You collect a new ingredient:
skeleton mage skull (1).
Van Darkholme hits Skeleton magus for 20 physical, 6 acid (26 total damage).
Van Darkholme killed Skeleton magus!

Van Darkholme wears (replacing
miner's iron pickaxe (dig speed 30 turns)): It Which Writhes.
Talent Double Strike is ready to use.

Resting starts...

The shield around Van Darkholme crumbles.

Talent Dig is ready to use.
Talent Uppercut is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).