









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 20 / 75% |
| Size | medium |
| Lifes / Deaths | Killed by mountain troll thunderer at level 6 on the 1st Mirth 122nd year of Ascendancy at 20:35 / 98Killed by Salyssra the skeleton mage at level 8 on the 4th Mirth 122nd year of Ascendancy at 06:42 Killed by Xanoma the skeleton archer at level 8 on the 4th Mirth 122nd year of Ascendancy at 13:42 Killed by skeleton archer at level 8 on the 4th Mirth 122nd year of Ascendancy at 21:08 Killed by Zhuge20 at level 9 on the 9th Mirth 122nd year of Ascendancy at 13:36 Killed by dozing giant venus flytrap at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:49 Killed by dozing giant venus flytrap at level 10 on the 10th Mirth 122nd year of Ascendancy at 06:06 Killed by Zhuge20 at level 11 on the 3rd Summertide 122nd year of Ascendancy at 06:33 Killed by Norgos, the Frozen at level 11 on the 3rd Summertide 122nd year of Ascendancy at 12:55 Killed by Norgos, the Frozen at level 11 on the 3rd Summertide 122nd year of Ascendancy at 14:11 Killed by crimson crystal at level 13 on the 6th Dusk 122nd year of Ascendancy at 23:46 Killed by Dwedir the thalore at level 14 on the 63rd Dusk 122nd year of Ascendancy at 20:13 Killed by Leero the thalore at level 14 on the 68th Dusk 122nd year of Ascendancy at 17:48 Killed by Riunorel the halfling at level 14 on the 68th Dusk 122nd year of Ascendancy at 18:54 Killed by Riunorel the halfling at level 14 on the 68th Dusk 122nd year of Ascendancy at 20:04 Killed by Layoralle the cold drake hatchling at level 15 on the 14th Haze 122nd year of Ascendancy at 11:51 Killed by Zubadheba the luminous horror at level 15 on the 15th Haze 122nd year of Ascendancy at 09:12 Killed by Porolle the chitinous spider at level 15 on the 16th Haze 122nd year of Ascendancy at 02:38 Killed by Betharin the skeleton warrior at level 15 on the 16th Haze 122nd year of Ascendancy at 11:37 Killed by Betharin the skeleton warrior at level 15 on the 16th Haze 122nd year of Ascendancy at 12:47 Killed by Betharin the skeleton warrior at level 15 on the 16th Haze 122nd year of Ascendancy at 14:49 Killed by luminous horror at level 16 on the 16th Haze 122nd year of Ascendancy at 16:26 Killed by Xanuthra the corrupted mastocytic feeder at level 16 on the 24th Haze 122nd year of Ascendancy at 01:12 Killed by Bethanne the corrupted acidic digestor at level 16 on the 24th Haze 122nd year of Ascendancy at 02:27 Killed by Bethanne the corrupted acidic digestor at level 16 on the 24th Haze 122nd year of Ascendancy at 03:26 Killed by corrupted protosentient globula at level 16 on the 24th Haze 122nd year of Ascendancy at 07:35 Killed by corrupted plasmic disruptor at level 16 on the 24th Haze 122nd year of Ascendancy at 08:10 Killed by Silarenor the corrupted protoplasmic controller at level 16 on the 24th Haze 122nd year of Ascendancy at 13:25 Killed by Eilinuba the Blightborn at level 16 on the 24th Haze 122nd year of Ascendancy at 15:15 Killed by Eilinuba the Blightborn at level 16 on the 24th Haze 122nd year of Ascendancy at 15:57 Killed by Eilinuba the Blightborn at level 16 on the 24th Haze 122nd year of Ascendancy at 17:07 Killed by Eilinuba the Blightborn at level 16 on the 24th Haze 122nd year of Ascendancy at 18:10 Killed by Eilinuba the Blightborn at level 16 on the 24th Haze 122nd year of Ascendancy at 19:33 Killed by Zhuge20 at level 16 on the 24th Haze 122nd year of Ascendancy at 21:08 Killed by elven mage at level 16 on the 25th Haze 122nd year of Ascendancy at 18:16 Killed by Zubemina the awoken tentacle tree at level 16 on the 26th Haze 122nd year of Ascendancy at 01:19 Killed by Zubemina the awoken tentacle tree at level 16 on the 26th Haze 122nd year of Ascendancy at 02:20 Killed by Zubemina the awoken tentacle tree at level 16 on the 26th Haze 122nd year of Ascendancy at 03:19 Killed by Layesetta the awoken tentacle tree at level 16 on the 26th Haze 122nd year of Ascendancy at 04:37 Killed by elven tempest at level 16 on the 26th Haze 122nd year of Ascendancy at 06:40 Killed by elven cultist at level 16 on the 26th Haze 122nd year of Ascendancy at 08:26 Killed by elven cultist at level 16 on the 26th Haze 122nd year of Ascendancy at 10:20 Killed by elven cultist at level 16 on the 26th Haze 122nd year of Ascendancy at 11:24 Killed by elven cultist at level 16 on the 26th Haze 122nd year of Ascendancy at 12:32 Killed by Lisolraba the gwelgoroth at level 16 on the 26th Haze 122nd year of Ascendancy at 20:26 Killed by Isytta the Blightborn at level 17 on the 26th Haze 122nd year of Ascendancy at 21:55 Killed by Isytta the Blightborn at level 17 on the 26th Haze 122nd year of Ascendancy at 22:51 Killed by armoured skeleton warrior at level 17 on the 26th Haze 122nd year of Ascendancy at 23:51 Killed by corrupted protoplasmic controller at level 17 on the 27th Haze 122nd year of Ascendancy at 00:48 Killed by Isytta the Blightborn at level 17 on the 27th Haze 122nd year of Ascendancy at 01:42 Killed by Voreba the corrupted protoplasmic controller at level 17 on the 27th Haze 122nd year of Ascendancy at 02:38 Killed by Isytta the Blightborn at level 17 on the 27th Haze 122nd year of Ascendancy at 03:04 Killed by Isytta the Blightborn at level 17 on the 27th Haze 122nd year of Ascendancy at 04:04 Killed by Isytta the Blightborn at level 17 on the 27th Haze 122nd year of Ascendancy at 05:03 Killed by Voreba the corrupted protoplasmic controller at level 17 on the 27th Haze 122nd year of Ascendancy at 06:10 Killed by Zhuge20 at level 17 on the 27th Haze 122nd year of Ascendancy at 07:06 Killed by armoured skeleton warrior at level 17 on the 27th Haze 122nd year of Ascendancy at 08:03 Killed by corrupted acidic digestor at level 17 on the 27th Haze 122nd year of Ascendancy at 09:03 Killed by corrupted mastocytic feeder at level 17 on the 27th Haze 122nd year of Ascendancy at 13:52 Killed by corrupted acidic digestor at level 17 on the 27th Haze 122nd year of Ascendancy at 19:16 Killed by corrupted mastocytic feeder at level 17 on the 27th Haze 122nd year of Ascendancy at 20:30 Killed by corrupted acidic digestor at level 17 on the 27th Haze 122nd year of Ascendancy at 21:31 Killed by corrupted dendritic hemospinner at level 17 on the 27th Haze 122nd year of Ascendancy at 23:05 Killed by corrupted mastocytic feeder at level 17 on the 27th Haze 122nd year of Ascendancy at 23:30 Killed by corrupted mastocytic feeder at level 17 on the 28th Haze 122nd year of Ascendancy at 00:18 Killed by corrupted mastocytic feeder at level 17 on the 28th Haze 122nd year of Ascendancy at 00:54 Killed by Zhuge20 at level 17 on the 28th Haze 122nd year of Ascendancy at 01:31 Killed by corrupted mastocytic feeder at level 17 on the 28th Haze 122nd year of Ascendancy at 02:03 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 05:44 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 06:46 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 08:33 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 09:35 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 10:36 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 11:36 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 12:40 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 13:40 Killed by Grand Corruptor at level 17 on the 28th Haze 122nd year of Ascendancy at 14:44 Killed by elven cultist at level 17 on the 28th Haze 122nd year of Ascendancy at 16:00 Killed by ghoulking at level 18 on the 32nd Haze 122nd year of Ascendancy at 12:22 Killed by Sleeping Xanenne at level 18 on the 32nd Haze 122nd year of Ascendancy at 15:45 Killed by Dozing Xeryth at level 18 on the 32nd Haze 122nd year of Ascendancy at 16:48 Killed by Sleeping Xanenne at level 18 on the 32nd Haze 122nd year of Ascendancy at 17:52 Killed by Sleeping Xanenne at level 18 on the 32nd Haze 122nd year of Ascendancy at 18:58 Killed by Aletta Soultorn at level 18 on the 33rd Haze 122nd year of Ascendancy at 00:29 Killed by Aletta Soultorn at level 18 on the 33rd Haze 122nd year of Ascendancy at 01:52 Killed by luminous horror at level 19 on the 34th Haze 122nd year of Ascendancy at 09:39 Killed by naga tide huntress at level 19 on the 34th Haze 122nd year of Ascendancy at 11:18 Killed by grave wight at level 19 on the 34th Haze 122nd year of Ascendancy at 12:45 Killed by naga tide huntress at level 19 on the 34th Haze 122nd year of Ascendancy at 15:31 Killed by vampire at level 19 on the 34th Haze 122nd year of Ascendancy at 17:41 Killed by Layirera the lesser vampire at level 19 on the 35th Haze 122nd year of Ascendancy at 02:52 Killed by faerlhing at level 19 on the 35th Haze 122nd year of Ascendancy at 09:46 Killed by giant spider at level 19 on the 35th Haze 122nd year of Ascendancy at 11:00 Killed by Poltergeist Shantiz the Stormblade at level 20 on the 36th Haze 122nd year of Ascendancy at 07:07 Killed by barrow wight at level 20 on the 36th Haze 122nd year of Ascendancy at 08:45 Killed by Animated warbringer's dwarven-steel greatmaul of projection at level 20 on the 36th Haze 122nd year of Ascendancy at 10:24 Killed by Animated warbringer's dwarven-steel greatmaul of projection at level 20 on the 36th Haze 122nd year of Ascendancy at 11:29 Killed by Elutha the skeleton warrior at level 20 on the 36th Haze 122nd year of Ascendancy at 16:48 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 19 (base 10) |
| Constitution | 30 (base 27) |
| Magic | 56 (base 46) |
| Willpower | 40 (base 22) |
| Cunning | 12 (base 11) |
Resources
| Life | 390/390 |
| Mana | 266/348 |
| Healing Factor | 1.2092147729954 |
| Regeneration | 0.30230369324885 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 3 |
| Infravision | 5 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 28 |
| Crit Chance | 12% |
| APR | 13 |
| Speed | 0.91 |
Offense: Spell
| Spellpower | 62 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +20% |
| Blight | +38% |
| Physical | +6% |
| Cold | +30% |
| All | 0% |
| Lightning | +3% |
| Temporal | +9% |
| Fire | +24% |
| Darkness | +20% |
Offense: Damage Penetration
| Blight | +30% |
| Lightning | +10% |
| Cold | +8% |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 25 |
| Ranged Defense | 25 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 26 |
| Mental Save | 32 |
Defense: Resistances
| Acid | + 11%( 70%) |
| Blight | + 11%( 70%) |
| Arcane | + 38%( 70%) |
| Cold | + 25%( 70%) |
| All | + 7%( 70%) |
| Darkness | + 11%( 70%) |
| Light | + 11%( 70%) |
| Temporal | + 16%( 70%) |
| Lightning | + 16%( 70%) |
| Fire | + 14%( 70%) |
| Nature | + 11%( 70%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Confusion Resistance | 20% |
| Silence Resistance | 22% |
| Stun Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 38% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 152 damage for 6 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 4 turns and blocking 76 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (98 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Arcane | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Ice | 1.60 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Spell / Water | 1.60 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Disruption Shield |
| talent | Shielding |
| talent | Arcane Power |
Quests
You failed to protect the repented thief from death by Zhuge20. Escort: repented thief (level 4 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have closed 0 wormhole(s). | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed orc heart. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Equipment
| On feet | undeterred pair of rough leather boots of rushing (0 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Str / +2 Con Silence immunity: +22% Confusion immunity: +20% Stun/Freeze immunity: +20% It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | eldritch cashmere wizard hat of decomposition (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +4% lightning / +4% temporal / +4% light / +5% fire / +4% nature / +4% acid / +4% blight / +4% cold / +4% darkness Mana each turn: +0.70 Mana when hit: +0.80 Maximum mana: +40.00 Spellpower: +7 (+2 eff.) It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 15 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | psionicist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+3 eff.) Rings make your fingers look great! |
| On fingers | Voidweeper of the BlightspawnPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +17 (+9 eff.) Armour penetration: +9 Defense: +9 (+5 eff.) Effects when hit in melee: * 20% chance to reduce strength, dexterity, and constitution by 29 * 29% chance to reduce damage dealt by 16% Changes stats: +4 Dex / +5 Mag / +6 Wil Changes resistances: +3% lightning / +6% temporal Reduces incoming crit damage: 5.00% Blindness immunity: +20% Spellpower: +8 (+2 eff.) Healing mod.: +5% It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | rough leather belt 'Blazelace'Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +3% lightning Changes resistances penetration: +10% lightning Changes damage: +3% lightning / +12% fire Mental save: +6 (+3 eff.) Maximum life: +54.00 A belt that goes around your waist. |
| In main hand | Staff of Bones (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones Talent granted: +1 Command Staff Spellpower: +20 (+5 eff.) Spell crit. chance: +15% It seems willing and able to talk to you (use Command Staff). A staff made out of the bones of fallen foes. Disgustingly powerful. |
| On hands | Kilnsaw (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Armour: +1 Changes resistances: +5% arcane / +3% fire Changes resistances penetration: +5% blight Changes damage: +12% fire Physical save: +6 (+3 eff.) Mental save: +5 (+3 eff.) Disarm immunity: +22% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
| Cloak | Amirab (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 29 Changes stats: +2 Mag Changes resistances penetration: +25% blight Changes damage: +6% blight Maximum life: +35.00 Spellpower: +10 (+3 eff.) Damage Shield penetration: +30% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Belerewyn the FrostwritherInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +7 (+4 eff.) Damage when hit (Melee): 6 cold Changes stats: +4 Dex / +1 Mag / +1 Wil / +1 Con Changes damage: +12% blight / +9% temporal / +6% physical Blindness immunity: +18% Infravision radius: +5 Sight radius: +2 See invisible: +7 Combat speed: +10% Amulets make your neck look great! |
Inventory
stabilizing copper amulet of mastery (0.11 Spell / Fire)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% temporal Talent mastery: +0.11 Spell / Fire Pinning immunity: +21% Knockback immunity: +22% Amulets make your neck look great! |
copper ring of lightning (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% lightning Changes damage: +11% lightning Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.chilling dwarven-steel dagger of erosion (19-25 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +11 nature / +5 cold Sharp, short and deadly. |
Yaragomnir the Sleetwilter (46-74 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 46.0 - 73.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Splash the target with acid dealing 172 damage over 5 turns and reducing armor and accuracy by 22 When wielded/worn: Armour penetration: +1 Physical crit. chance: +10.0% Changes damage: +6% cold / +6% physical Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.mighty cured leather sling Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +7 When wielded/worn: Physical power: +6 (+4 eff.) Changes stats: +1 Str Slings are used to hurl stones or metal shots at your foes. |
Dimgash of the BlightspawnInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +9.0% Changes stats: +10 Str / +4 Dex / -10 Mag / +5 Wil / +8 Cun Changes resistances: +6% light Changes resistances penetration: +15% light Damage against: +20% Summoned Reduced damage from: +18% Summoned Maximum life: +44.00 Mental crit. chance: +5% Light radius: +2 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Isyrima the hardened leather belt Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +8 Changes resistances penetration: +10% mind Changes damage: +12% mind Equilibrium when hit: +0.20 Mental crit. chance: +7% It can be used to create a temporary shield that absorbs 281 damage Activation puts all charms on cooldown for 30 turns. A belt that goes around your waist. |
Fearfire Mantle (14 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+7 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
stargazer's woollen robe of life (0 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +2 Cun Changes resistances: +5% blight / +9% all Changes damage: +9% light / +6% darkness Life regen: +2.00 Maximum life: +40.00 Spellpower: +6 (+2 eff.) Spell crit. chance: +6% Healing mod.: +14% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 28.65 to 85.95 lightning damage (57.30 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Hat of Arcane Understanding (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Only supremacy of the arcane can release its full power. When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +20% arcane Talent mastery: +0.20 Spell / Meta Talent cooldown: Disruption Shield (-10 turns) Mana each turn: +2.00 A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
This item will automatically be transmogrified when you leave the level.cleansing steel mail armour of acid resistance (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +18% acid / +12% nature / +12% blight A suit of armour made of mail. |
Unlightsear of the Blightspawn (13 def, 22 armour)Requires: - Massive armour training - Strength 60 Infused by nature Crafted by a master Infused by psionic forces 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +22 Defense: +13 (+7 eff.) Fatigue: +22% Effects when hit in melee: * 33% chance to reduce strength, dexterity, and constitution by 29 * 22% chance to reduce damage dealt by 16% Changes stats: +3 Cun / +2 Wil Changes resistances: +8% acid / +29% cold Changes resistances penetration: +10% arcane Allows you to breathe in: water Critical mult.: +5.00% Mental save: +13 (+7 eff.) Vim when firing critical spell: +2.00 Maximum mana: +40.00 A suit of armour made of metal plates. |
Titanic (20 def, 18 armour, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+10 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
51 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.alchemist's lamp 'Splendourmortal' Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +7 Con Changes resistances penetration: +15% light Mental save: +8 (+4 eff.) Mindpower: +10 (+5 eff.) Mental crit. chance: +4% Light radius: +6 See stealth: +7 See invisible: +10 A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.pouch of dwarven-steel shots (18/18, 31-37 power, 3 apr) Requires: - Dexterity 24 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 31.0 - 37.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +5.0% Capacity: 18 Shots are used with slings to pummel your foes to death. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Zhuge20 the Shalore Archmage level 15
10th Haze 122nd year of Ascendancy at 11:29 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Zhuge20 the Shalore Archmage level 18
33rd Haze 122nd year of Ascendancy at 07:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Zhuge20 the Shalore Archmage level 10
9th Mirth 122nd year of Ascendancy at 19:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Zhuge20 the Shalore Archmage level 20
35th Haze 122nd year of Ascendancy at 12:33 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Zhuge20 the Shalore Archmage level 17
32nd Haze 122nd year of Ascendancy at 02:47 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Zhuge20 the Shalore Archmage level 16
17th Haze 122nd year of Ascendancy at 04:18 see stats
Log
Zhuge20 hits Master vampire for (17 to ice), 25 darkness (25 total damage).
Master vampire warms up.
Zhuge20 hits Master vampire for (17 to ice), 25 darkness (25 total damage).
Talent Ice Shards is ready to use.
Zhuge20 casts Shatter.
Zhuge20 hits Master vampire for (29 to ice), 43 cold (43 total damage).
Zhuge20 hits Master vampire for (20 to ice), 30 darkness (30 total damage).
Zhuge20 hits Master vampire for (22 to ice), 32 darkness (32 total damage).
Zhuge20 performs a melee critical strike against Master vampire!
Zhuge20 hits Master vampire for (29 to ice), 44 darkness (44 total damage).
Talent Frozen Ground is ready to use.
Talent Freeze is ready to use.
Zhuge20 hits Master vampire for (19 to ice), 29 darkness (29 total damage).
Zhuge20 casts Ice Shards.
Master vampire is free from the ice.
Master vampire misses Zhuge20.
Staff of Bones: "KILL! KILL!"
Zhuge20's Ice Shards hits Master vampire for 88 cold damage.
Zhuge20's Ice Shards killed Master vampire!
Saving game...
Saving done.



































































































