Reduct the level 11 Orc Archer by Reduct

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassArcher
Level / Exp11 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity34 (base 33)
Constitution11 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning28 (base 27)

Resources

Life-10/266
Stamina42/132
Healing Factor1.1097162075846
Regeneration0.27742905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage45
Accuracy40
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Fire+4%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense23
Ranged Defense23
Fatigue13
Physical Save14
Spell Save7
Mental Save13

Defense: Resistances

Light+ 40%( 70%)
Darkness+ 11%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
4/5
0/5
Technique / Agility1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
1/5
0/5

Generic Talents

Race / Orc1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Reduct the Orc Archer level 10
16th Retaking 124th year of Ascendancy at 23:15
see stats

Log

High Guard Talosis uses Ceasefire.
High Guard Talosis is silenced!

High Guard Talosis is disarmed!

Reduct's Called Shots hits High Guard Talosis for
37 physical damage.
Reduct's Called Shots hits High Guard Talosis for
9 physical damage.
Reduct's Called Shots hits High Guard Talosis for
10 physical damage.
High Guard Talosis's Ceasefire hits
Reduct for 53 physical, 3 light, 10 physical (67 total damage).
High Guard Talosis's Ceasefire hits
Reduct for 48 physical, 3 light (52 total damage).
Reduct is dazed!


You are unable to move!

Reduct uses
Infusion: Wild.
Reduct is not dazed anymore.

Reduct is cured!

Reduct lessens the pain.

Talent Infusion: Regeneration is ready to use.
Talent Pin Down is ready to use.

Talent Disengage is ready to use.
Talent Flare is ready to use.

Reduct feels pain again.


Talent Infusion: Healing is ready to use.

High Guard Talosis uses
Ceasefire.
High Guard Talosis's Ceasefire hits
Reduct for 55 physical, (3 deflected), 0 light, 10 physical (66 total damage).
High Guard Talosis's Ceasefire hits
Reduct for 51 physical, 3 light (54 total damage).
Reduct the level 11 orc archer was ground to death by High Guard Talosis on level 3 of Vaporous Emporium.
Reduct is dazed!