






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | CHN Addons for ToME 1.5.10The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Shaman 1.5.10DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Astromancer 1.5.0A new class, a Celestial summoner who draws on the powers of Shandral's other planets to call up elementals. Their main resource is negative energy, which they generate by summoning and some other spells, and spent by others. This mod should be compatible with just about everything.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0 Spell Merchants 1.5.10
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Skeleton |
| Class | Cultist of Entropy |
| Level / Exp | 1 / 69% |
| Size | medium |
| Lifes / Deaths | Killed by sanguine experiment at level 1 on the 75th 派尔季 122nd year of Ascendancy at 07:32 0 / 2Killed by Belosin at level 1 on the 75th 派尔季 122nd year of Ascendancy at 07:37 |
Primary Stats
| Strength | 16 (base 10) |
| Dexterity | 17 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 19 (base 19) |
| Willpower | 10 (base 10) |
| Cunning | 13 (base 13) |
Resources
| Life | 110/110 |
| Insanity | 98/100 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 12 |
| Accuracy | 11 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 物理 | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 0 |
| Physical Save | 9 |
| Spell Save | 10 |
| Mental Save | 8 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Bleed Resistance | 100% |
Inscriptions (3/3)
| Runes | 当前技能等级:1.0 符文:热能射线使用模式:主动 作用范围:8.0 冷却时间:18 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 发 射 一 束 射 线, 造 成 40.00 火 焰 伤 害 持 续 5 回 合。 高 温 同 时 会 解 除 你 受 到 的 一 个 负 面 物 理 状 态。 |
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 产 生 一 个 防 护 护 盾, 吸 收 最 多 130 伤 害 持 续 5 回 合。 |
| Runes | 当前技能等级:1.0 符文:相位门使用模式:主动 作用范围:近身/单体 冷却时间:7 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 会 使 你 在 10 码 范 围 内 随 机 传 送。 之 后 , 你 会 出 入 现 实 空 间 5 回 合 , 所 有 新 的 负 面 状 态 持 续 时 间 减 少 15% , 闪 避 增 加 15 , 全 体 伤 害 抗 性 增 加 15%。 |
Class Talents
| Demented / 疯狂 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 虚无 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 虚空 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 熵 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 时间窃贼 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Demented / 末日 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 不幸 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / 骷髅人 | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Demented / 非理性 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | 这 里 没 有 重 力, 你 漂 浮 在 空 中。 移 动 速 度 下 降 三 倍, 所 有 近 战 攻 击 或 射 击 有 一 定 几 率 击 退 目 标。 负 重 上 限 大 幅 增 加。 Zero Gravity |
Quests
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | active |
Equipment
| Main armor | 男性比基尼 (0 闪避, 0 护甲值)2.00 负重 [Unique] 装备类型: 护甲 / 长袍 ; 材质级别 1 当使用或装备时: 你还没有把它脱下过。 性感,绿色,有趣。 如果你在全程不脱下它的情况下通关你将可 以得到一个成就和吹牛的权利! |
| Light source | 黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+2 一个有引线的黄铜容器,上面覆盖有一张纸 防止灯油溅出来。它有一只把手,可以提着。 |
| Cloak | 欺诈斗篷装备灌输力量:奥术力量 1.00 负重 [剧情物品] 装备类型: 护甲 / 斗蓬 当使用或装备时: 物理强度:+5 (+3 有效值) 法术强度:+5 (+3 有效值) 精神强度:+5 (+4 有效值) 一只黑色的斗篷,它在编织的过程中加入了 幻觉特效。 |
| In main hand | 榆木法杖(邪恶) (10-12 伤害, 2 穿透, 物理 元素伤害) 装备需求: - 魔法 11 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 基础伤害:10.0 - 12.0 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 / 命中 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10% 物理 技能加成:+1 法杖掌控 法术强度:+3 (+2 有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
Inventory
当你离开这一层地图时该装备将被自动转化。泰坦的相位之门符文 (范 围 7; 强 度 18; 持 续 4) 装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 ; 材质级别 1 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:8 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 会 使 你 在 7 码 范 围 内 随 机 传 送。 之 后 , 你 会 出 入 现 实 空 间 4 回 合 , 所 有 新 的 负 面 状 态 持 续 时 间 减 少 18% , 闪 避 增 加 18 , 全 体 伤 害 抗 性 增 加 18%。 受 你 的 体质 影 响, 此 效 果 按 比 例 加 成。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的 技能。 |
当你离开这一层地图时该装备将被自动转化。酸性的铁匕首 (9.5-12.35 伤害, 5 穿透 ) 装备需求: - 敏捷 11 装备灌输力量:奥术力量 1.00 负重 0.80 词缀加成 装备类型: 武器 / 匕首 ; 材质级别 1 基础伤害:9.5 - 12.4 伤害受属性加成: 45% 敏捷, 45% 力量 伤害类型:物理 命中加成:+0.5% 护甲穿透 / 命中 护甲穿透:+5 暴击率:+4.0% 攻击速度:100% 武器暴击特效: * 用硫酸溅目标一脸 近战附加伤害:+4 酸性 锋利、短而致命。 |
当你离开这一层地图时该装备将被自动转化。火焰之真菌的粗制投石索 装备需求: - 敏捷 11 - 技能 射击 装备灌输力量:奥术力量 装备魔法来源:自然力量 4.00 负重 装备类型: 武器 / 投石索 ; 材质级别 1 命中加成:+0.1% 伤害 / 命中 攻击速度:125% 攻击距离:+6 远程附加伤害:+6 火焰 当使用或装备时: 属性变化:+2体质 伤害加成:+9% 火焰 技能掌握:+0.10 自然 / 真菌系 可以用来施放【在5回合内回复 64 生命值】 , 使所有护符进入20回合冷却。 投石索用来向敌人投掷石头或金属块。 |
当你离开这一层地图时该装备将被自动转化。照明之榆木法杖(邪恶) (10-12 伤害, 2 穿透, 物理 元素伤害) 装备需求: - 魔法 11 装备魔法来源:自然力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 基础伤害:10.0 - 12.0 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 / 命中 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 近身闪避:+6 (+6 有效值) 近战附加特效: * 5% 几率 致盲 伤害加成:+10% 物理 技能加成:+1 法杖掌控 法术强度:+3 (+2 有效值) 法术暴击率:+1% 光照范围:+3 可以用来施展技能:【 照明术】使其他所有护符进入 6回合冷却: 当前技能等级:2.0 能量消耗: 6 能量,剩余能量: 6/6. 作用范围:近身/单体 飞行时间:瞬间 这是:法术 描述: 制 造 一 个 发 光 的 球 体, 照 亮 7 码 半 径 范 围 区 域。 在 等 级 3 时, 它 同 时 可 以 致 盲 看 到 它 的 人( 施 法 者 除 外) 3 回 合。 在 等 级 4 时, 它 会 造 成 56.05 点 光 系 伤 害。 法杖经过精细的加工,被法师所使用。 |
当你离开这一层地图时该装备将被自动转化。屠杀之铁斧 (15-21 伤害, 2 穿透) 装备需求: - 力量 11 装备制造者:某位大师 3.00 负重 装备类型: 武器 / 巨斧 ; 材质级别 1 基础伤害:15.0 - 21.0 伤害受属性加成: 100% 力量 伤害类型:物理 命中加成:+0.2% 暴击率 / 命中 护甲穿透:+2 暴击率:+3.5% 攻击速度:100% 单手斧。 |
当你离开这一层地图时该装备将被自动转化。粗制皮甲 (1 闪避, 2 护甲值) 装备需求: - 力量 10 9.00 负重 装备类型: 护甲 / 轻甲 ; 材质级别 1 当使用或装备时: 护甲值:+2 近身闪避:+1 (+1 有效值) 疲劳值:+6% 一套用皮革制成的皮甲。 |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
当你离开这一层地图时该装备将被自动转化。一袋铁弹 (18/18, 15-18 伤害 伤害, 1 穿透) 装备需求: - 敏捷 11 3.00 负重 装备类型: 弹药 / 子弹 ; 材质级别 1 基础伤害:15.0 - 18.0 伤害受属性加成: 70% 敏捷, 50% 灵巧 伤害类型:物理 命中加成:+0.1% 伤害 / 命中 护甲穿透:+1 暴击率:+4.0% 弹仓容量:18 弹丸是配合投石索投掷敌人用的。 |
当你离开这一层地图时该装备将被自动转化。咒语之榆木魔杖 [强度 85] (10 回合冷 却) 装备灌输力量:奥术力量 2.00 负重 装备类型: 护符 / 魔杖 ; 材质级别 1 可以用来施放【射出一束随机元素,基础伤害 42 到 85】, 使所有护符进入10回合冷却。 魔杖被炼金术师和大法师用来储存法术。任 何人可以用它来释放储存的法术。 |
Achievements
Log
鲜血试验品 击中 Belosin 造成 6 枯萎 伤害。
鲜血试验品的虚弱疫病效果 击中 Belosin 造成 1 枯萎 伤害。
骨骸试验品 击中 Belosin 造成 9 物理 伤害。
Belosin受到了衰老疫病的折磨!
鲜血试验品 偷取了 Belosin的生命!
鲜血试验品 击中 Belosin 造成 6 枯萎 伤害。
鲜血试验品的虚弱疫病效果 击中 Belosin 造成 1 枯萎 伤害。
鲜血试验品的衰老疫病效果 击中 Belosin 造成 1 枯萎 伤害。
骨骸试验品 击中 Belosin 造成 9 物理 伤害。
骨骸试验品 未命中 Belosin。
鲜血试验品 偷取了 Belosin的生命!
鲜血试验品 击中 Belosin 造成 6 枯萎 伤害。
鲜血试验品的虚弱疫病效果 击中 Belosin 造成 1 枯萎 伤害。
鲜血试验品的衰老疫病效果 击中 Belosin 造成 1 枯萎 伤害。
玩家Belosin 等级 1 骷髅人 Cultist of Entropy 感染瘟毒 而死,杀死他(她)的是 鲜血试验品 ,死在第 3 层, 荒芜废墟。
你还剩 0条生命 。
Belosin 停用了 虚无之星 。
Belosin 停用了 混沌之球 。
Belosin摆脱了虚弱疫病。
Belosin周围的幻影消失了。
Belosin摆脱了衰老疫病。
你进入了无重力区域,小心!
在死亡的边缘,你被拉入了另一个位面。
保存游戏...
鲜血试验品的衰老疫病效果 击杀了 Belosin!
自动探索了2回合(中断原因: 发现有趣的NPC)
保存完毕。
保存游戏...






















































