Vihar the level 10 Higher Wyrmic by dark0sun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp10 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 29)
Dexterity15 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower35 (base 29)
Cunning20 (base 10)

Resources

Life414/424
Stamina193/200
Equilibrium10
Healing Factor1.1097162075846
Regeneration7.8527519274064

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage54
Accuracy40
Crit Chance7%
APR7
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+11%
Light+3%
Nature+5%
Cold+10%
All0%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)17.585699617343 (47.857809501309%)
Defense11
Ranged Defense11
Fatigue17
Physical Save21
Spell Save23
Mental Save19

Defense: Resistances

Acid+ 25%( 70%)
Lightning+ 3%( 70%)
Cold+ 45%( 70%)
Physical 0%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Fungus1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
3/5
1/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Vihar the Higher Wyrmic level 10
10th Mirth 122nd year of Ascendancy at 23:12
see stats

Log

Ran for 7 turns (stop reason: learnt lore).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Vihar picks up (v.):
grounding rough leather cap (0 def, 1 armour).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Vihar wears (replacing
insulating linen wizard hat of frost (+5%) (1 def, 0 armour)): Chalarath the iron helm (0 def, 3 armour).

Vihar wears:
linen cloak (1 def, 0 armour).

Space around you starts to dissolve...


You fix the crystal on the
iron battleaxe (14-21 power, 1 apr) and create the Crystalline Iron battleaxe (18-26 power, 1 apr).
New shimmer option unlocked: Crystalline Iron battleaxe
Vihar wears (replacing
Bill's Tree Trunk (30-51 power, 7 apr)): Crystalline Iron battleaxe (18-26 power, 1 apr).

Vihar wears (replacing
Crystalline Iron battleaxe (18-26 power, 1 apr)): Bill's Tree Trunk (30-51 power, 7 apr).

You gain 4.42 gold from the transmogrification of
balanced iron greatmaul of daylight (15-22 power, 1 apr).
You gain 3.64 gold from the transmogrification of
thought-forged steel battleaxe of erosion (22-32 power, 2 apr).
Vihar switches his weapons to:
arcing iron longsword
mossy mindstar of balance.

Vihar wears (replacing
arcing iron longsword (12-17 power, 2 apr)): Dagezilaromindur the iron mace (12-18 power, 2 apr).

Vihar switches his weapons to:
Bill's Tree Trunk.

Vihar deactivates
Icy Skin.
Vihar activates
Icy Skin.