Guts the level 7 Cornac Berserker by Conmando

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity11 (base 11)
Constitution14 (base 14)
Magic10 (base 10)
Willpower16 (base 16)
Cunning10 (base 10)

Resources

Life231/231
Stamina133/133
Equilibrium0
Healing Factor1.1372895330003
Regeneration4.1710627881438

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage50
Accuracy21
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue7
Physical Save14
Spell Save9
Mental Save14

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 30%( 70%)
Cold+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
3/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

Quests

done
done
done
active

Equipment

On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You pickup 0.80 gold pieces.
You pickup 0.50 gold pieces.

You pickup 0.50 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Guts wears (replacing
flaming iron greatmaul (18-28 power, 1 apr)): Bill's Tree Trunk (30-51 power, 7 apr).

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.61 gold from the transmogrification of
prismatic iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.31 gold from the transmogrification of
elm longbow of lightning.
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (18-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 3.38 gold from the transmogrification of
balanced iron dagger of erosion (11-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.