Wanderer the level 17 Cornac Archmage by Tangerine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic45 (base 43)
Willpower44 (base 36)
Cunning15 (base 11)

Resources

Life-43/249
Mana224/249
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth4.8951403781577
See Invisible11.377188913757

Offense: Mainhand

Damage19
Accuracy4
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower42
Crit Chance15%
Speed1

Offense: Mind

Mindpower30
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Temporal+15%
Fire+11%
Physical+8%
Mind+15%
Nature+8%

Offense: Damage Penetration

Arcane+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save24
Spell Save31
Mental Save33

Defense: Resistances

Nature+ 10%( 70%)
Fire+ 21%( 70%)
Arcane+ 14%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
5/5
2/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
2/5
2/5
Spell / Divination1.30
3/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Wanderer the Cornac Archmage level 10
9th Mirth 122nd year of Ascendancy at 15:44
see stats

Log

Saving done.
Resting starts...

Talent Fireflash is ready to use.
Talent Time Shield is ready to use.
Talent Shielding is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
Talent Keen Senses is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Wanderer activates Arcane Shield.


Wanderer activates Shielding.


Wanderer activates Keen Senses.


Wanderer activates Arcane Power.


You are sent back to the material plane!
Wanderer casts Arcane Reconstruction.

A shield forms around Wanderer.

Wanderer receives 320 healing.
Skeleton master archer shoots!

Orc assassin hits Wanderer for (44 absorbed), 0 physical, (4 absorbed), 0 mind, (28 absorbed), 0 physical (0 total damage).
Wanderer hits Orc assassin for 12 fire, 12 fire (25 total damage).
Skeleton master archer's Shoot hits
Wanderer for (73 absorbed), 0 physical, (8 absorbed), 0 fire (0 total damage).
Skeleton master archer's Shoot performs a ranged critical strike against Wanderer!
Your shield crumbles under the damage!

The shield around Wanderer crumbles.

Saving game...