Kall Su the level 16 Kruk Yeti Wyrmic by Sputnik23

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceKruk Yeti
ClassWyrmic
Level / Exp16 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity17 (base 10)
Constitution24 (base 17)
Magic18 (base 10)
Willpower55 (base 43)
Cunning22 (base 10)

Resources

Life577/577
Equilibrium0
Steam100/100
Healing Factor1.1082474226804
Regeneration5.5317218755352

Speed

Mental+12.02863780958%
Attack+12.02863780958%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage42
Accuracy51
Crit Chance16%
APR1
Speed0.89

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower35
Crit Chance15%
Speed0.8926289023524

Offense: Damage Bonus

Fire+3%

Defense: Base

Armour (hardiness)28.335093952971 (53.103448275862%)
Defense21
Ranged Defense21
Fatigue24
Physical Save31
Spell Save25
Mental Save23

Defense: Resistances

Acid+ 10%( 70%)
Lightning+ 20%( 70%)
Cold+ 35%( 70%)
Physical+ 18%( 70%)
Fire+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Disarm Resistance28%
Stun Resistance30%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
5/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Venom drake aspect1.30
1/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Yeti1.00
1/5
1/5
1/5
0/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
5/5
1/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Kall Su the Kruk Yeti Wyrmic level 2
10th Retaking 124th year of Ascendancy at 18:51
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Kall Su the Kruk Yeti Wyrmic level 13
25th Retaking 124th year of Ascendancy at 00:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Kall Su the Kruk Yeti Wyrmic level 10
19th Retaking 124th year of Ascendancy at 05:16
see stats

Log

Kall Su's corrosive acid area effect hits Luminous horror for 26 acid damage.
Animated creative thorny mindstar of storms's Beyond the Flesh performs a melee critical strike against Kall Su!
The Cog spins up and deflects the blow from Kall Su!
Luminous horror has shook off the effects of their corrosion.

Luminous horror casts
Firebeam.
Luminous horror casts
Healing Light.
Luminous horror has shook off the effects of their corrosion.

Animated creative thorny mindstar of storms's Beyond the Flesh hits
Kall Su for 134 physical, 0 lightning, 12 physical (146 total damage).
Luminous horror receives 142 healing.
Luminous horror hits Kall Su for 32 fire damage.
Melee retaliation hits Animated creative thorny mindstar of storms for
17 cold damage.
Kall Su the level 16 kruk yeti wyrmic was burnt to death by a luminous horror on level 1 of Hidden Vault - Dominion Port: Sewers 2.
You have 1 life(s) left.
Kall Su stops regenerating health quickly.

Kall Su deactivates
Icy Skin.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Luminous horror killed Kall Su!
Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Icy Skin is ready to use.
Talent Infusion: Healing is ready to use.
Talent Corrosive Mist is ready to use.
Talent Prismatic Slash is ready to use.
Talent Nature's Touch is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Saving done.