uhk the level 1 Cornac Gunslinger by heyheyehey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassGunslinger
Level / Exp1 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity15 (base 15)
Constitution15 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life110/110
Steam100/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage12
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage12
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save10
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 23 turns (stop reason: at exit).

--------------------------------

You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (18/18, 14-17 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the titan (res 18%; mental; dur 3; cd 14).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.00 gold from the melting of
wild infusion (res 15%; magical; dur 3; cd 10).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.19 gold from the melting of
regeneration infusion of the wizard (heal 98; 16 cd).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the duelist (heal 113; 17 cd).
You gain 1.65 gold from the melting of
steam generator implant (steam 5).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 60%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 82%).
You gain 2.52 gold from the melting of
medical injector implant (efficiency 81% / cooldown 95%).
There is a way to the previous level here (press '' or right click to use).