Cruiser the level 8 Thalore Cursed by Schubiduh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassCursed
Level / Exp8 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 28)
Dexterity15 (base 10)
Constitution17 (base 10)
Magic8 (base 10)
Willpower30 (base 25)
Cunning12 (base 10)

Resources

Life249/249
Hate51/100
Healing Factor0.81304739333431
Regeneration0.20326184833358

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage51
Accuracy23
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+6%
Fire+5%
All0%

Defense: Base

Armour (hardiness)14.522593642275 (63.098591549296%)
Defense7
Ranged Defense10
Fatigue17
Physical Save16
Spell Save13
Mental Save19

Defense: Resistances

Temporal+ 10%( 70%)
Blight+ 9%( 70%)
Fire+ 10%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance21%
Instadeath Resistance100%
Poison Resistance25%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
2/5
1/5
1/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Gloom1.30
5/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Rested for 20 turns (stop reason: all resources and life at maximum).

You don't see how to get there...


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
natural elm totem of cure ailments [power 1] (10 cooldown).
You gain 6.89 gold from the transmogrification of
Erelygund the quiver of elm arrows (23/23, 26-36.4 power, 5 apr).
You gain 0.68 gold from the transmogrification of
cleansing linen wizard hat (Corpses) (1 def, 0 armour).
You gain 0.72 gold from the transmogrification of
scholar's pair of iron boots (Nightmares) (0 def, 3 armour).
You gain 12.50 gold from the transmogrification of
Silk Current (Madness) (12 def, 0 armour).
You gain 2.50 gold from the transmogrification of
elm magestaff of illumination (Misfortune) (10-12 power, 2 apr, arcane element).
You gain 1.77 gold from the transmogrification of
nature's mossy mindstar of balance (Madness) (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (Shrouds) (13-18.2 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron mace (Madness) (13.5-18.9 power, 2 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Cruiser deactivates Stalk.

Cruiser deactivates Gloom.