Human Necromancer the level 17 Higher Necromancer by magisterrex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp17 / 25%
Sizehuge
Lifes / Deaths

Primary Stats

Strength32 (base 15)
Dexterity14 (base 10)
Constitution19 (base 10)
Magic46 (base 43)
Willpower36 (base 28)
Cunning12 (base 11)

Resources

Life-141/506
Mana60/102
Soul0/12
Healing Factor1.5714285714285
Regeneration40.77857142857

Speed

Mental0%
Attack0%
Movement-40%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision5
See Stealth14.618345680223
See Invisible26.618345680223

Offense: Mainhand

Damage30
Accuracy18
Crit Chance6%
APR13
Speed1.00

Offense: Spell

Spellpower41
Crit Chance12%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+28%
Light+6%
Temporal+6%
Physical+7%
Fire+12%

Offense: Damage Penetration

Physical+10%
Darkness+15%
Fire+15%
Arcane+5%

Defense: Base

Armour (hardiness)20 (35.629139072848%)
Defense27
Ranged Defense31
Fatigue0
Physical Save27
Spell Save30
Mental Save25

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 26%( 70%)
Physical+ 2%( 70%)
Cold+ 49%( 70%)
All 0%( 70%)
Lightning+ 16%( 70%)
Arcane+ 7%( 70%)
Fire+ 57%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Disarm Resistance23%
Pinning Resistance31%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance86%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
3/5
1/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
4/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
1/5
1/5
Race / Higher1.00
1/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Human Necromancer the Higher Necromancer level 7
3rd Mirth 122nd year of Ascendancy at 18:16
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Human Necromancer the Higher Necromancer level 10
1st Flare 122nd year of Ascendancy at 17:49
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Human Necromancer the Higher Necromancer level 15
14th Dusk 122nd year of Ascendancy at 16:24
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Human Necromancer the Higher Necromancer level 9
2nd Summertide 122nd year of Ascendancy at 13:27
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Human Necromancer the Higher Necromancer level 13
3rd Dusk 122nd year of Ascendancy at 03:16
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Human Necromancer the Higher Necromancer level 14
8th Dusk 122nd year of Ascendancy at 05:01
see stats

Log

The unstable sand tunnel collapses!
Unstable sand tunnel hits Skeleton archer for
97 physical damage.

Human Necromancer is not stunned anymore.

Talent Invoke Darkness is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Consume Soul is ready to use.

Talent Born into Magic is ready to use.

Human Necromancer casts Arcane Eye.

The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


The fabric of space around Human Necromancer stabilizes to normal.

Talent Impending Doom is ready to use.
Talent Infusion: Regeneration is ready to use.
Human Necromancer is stunned!

Human Necromancer resists the mind attack!

Human Necromancer hits Something for 3 nature, 1 arcane, 1 fire, 1 temporal (7 total damage).
Isoriasenne the gigantic corrosive tunneler's Blunt Shot hits
Human Necromancer for 157 physical, 21 physical (178 total damage).
Something hits
Human Necromancer for 23 mind damage.

Human Necromancer uses Gift of the Highborn.

Human Necromancer starts regenerating health quickly.

The unstable sand tunnel collapses!

Saving game...