C'Mere the level 21 Yeek Summoner by mrcapnsir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp21 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 13)
Dexterity25 (base 11)
Constitution19 (base 10)
Magic17 (base 10)
Willpower96 (base 49)
Cunning65 (base 42)

Resources

Life-52/320
Equilibrium35
Healing Factor1.2791723257556
Regeneration6.715654710217

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite3
Infravision6
See Stealth49.683315893437
See Invisible49.683315893437

Offense: Mainhand

Damage17
Accuracy42
Crit Chance22%
APR8
Speed1.00

Offense: Offhand

Damage27
Accuracy64
Crit Chance25%
APR19
Speed1.00

Offense: Spell

Spellpower17
Crit Chance25%
Speed1

Offense: Mind

Mindpower57
Crit Chance27%
Speed1

Offense: Damage Bonus

Lightning+18%
Physical+10%
Fire+6%
Acid+9%
Arcane+9%
Mind+21%
Nature+5%

Offense: Damage Penetration

Physical+6%
Acid+20%
Cold+25%
Arcane+10%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense37
Ranged Defense37
Fatigue0
Physical Save21
Spell Save30
Mental Save53

Defense: Resistances

Physical+ 29%( 70%)
Lightning+ 35%( 70%)
Light+ 22%( 70%)
Nature+ 28%( 70%)
Blight+ 21%( 70%)
Arcane+ 15%( 70%)
Darkness+ 24%( 70%)
All+ 11%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance85%
Instadeath Resistance100%
Poison Resistance20%
Silence Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
1/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
2/5
Wild-gift / Summoning (advanced)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
4/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
2/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
2/5
1/5
0/5
Cunning / Survival1.00
2/5
2/5
1/5
1/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
4/5
3/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
2/5
0/5
0/5

Effects

Quests

active
active
done
done
done
done
done
done
active
done
active
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By C'Mere the Yeek Summoner level 17
30th Dusk 122nd year of Ascendancy at 02:03
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By C'Mere the Yeek Summoner level 19
66th Dusk 122nd year of Ascendancy at 07:28
see stats
Level 10 (Roguelike) Got a character to level 10.
By C'Mere the Yeek Summoner level 10
2nd Summertide 122nd year of Ascendancy at 02:33
see stats
Level 20 (Roguelike) Got a character to level 20.
By C'Mere the Yeek Summoner level 20
73rd Dusk 122nd year of Ascendancy at 19:43
see stats
The Arena (Roguelike) Unlocked Arena mode.
By C'Mere the Yeek Summoner level 12
5th Flare 122nd year of Ascendancy at 14:53
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By C'Mere the Yeek Summoner level 20
78th Dusk 122nd year of Ascendancy at 19:12
see stats

Log

Assassin Lord is covered in a veil of shadows!
Black jelly absorbs some damage. C'Mere is closer to nature.
Assassin Lord hits Black jelly for 225 darkness, 21 darkness, 126 darkness, 9 light, 5 darkness, 21 darkness (409 total damage).
Assassin Lord performs a melee critical strike against Black jelly!
Assassin Lord performs a melee critical strike against Black jelly!
Black jelly absorbs some damage. C'Mere is closer to nature.
Assassin Lord hits Black jelly for 205 darkness damage.
Assassin Lord killed Black jelly!

C'Mere summons a Spider!
C'Mere's mind surges with critical power!
Assassin Lord misses C'Mere.
Assassin Lord performs a melee critical strike against C'Mere!
Assassin Lord hits C'Mere for 105 darkness, 5 light, 5 darkness, 18 darkness (132 total damage).
Melee retaliation hits Assassin Lord for
1 darkness, 1 fire, 1 arcane (3 total damage).
LIFE LOST WARNING!

Keyboard input temporarily disabled.
C'Mere starts regenerating health quickly.

C'Mere summons a Stone Golem!
C'Mere's mind surges with critical power!
C'Mere reacts immediately after taking severe wounds!
C'Mere is recovering from the damage!

C'Mere resists the vile poison!

Stone golem resists the vile poison!

Assassin Lord performs a melee critical strike against C'Mere!
Assassin Lord hits C'Mere for 110 darkness, 18 darkness, 120 darkness (248 total damage).
Blade Flurry hits Stone golem for
44 physical, 24 darkness, 34 physical, 7 light, 6 darkness, 24 darkness (139 total damage).
Melee retaliation hits Assassin Lord for
1 darkness, 1 fire, 1 arcane, 1 darkness, 1 fire, 1 arcane (6 total damage).
C'Mere the level 21 yeek summoner was darkened to death by Assassin Lord on level 2 of Unknown tunnels.