Dyreman the level 5 Cornac Fallen by mercerbarrimen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassFallen
Level / Exp5 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 20)
Willpower16 (base 16)
Cunning10 (base 10)

Resources

Life167/167
Positive52/52
Hate29/100
Healing Factor1
Regeneration11.699965340578

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy29
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue10
Physical Save10
Spell Save12
Mental Save9

Defense: Immunities

Stun Resistance15%
Instadeath Resistance100%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
3/5
1/5
0/5
0/5
Cursed / Shadows1.30
2/5
0/5
0/5
0/5
Cursed / Bloodstained1.30
2/5
1/5
0/5
0/5
Celestial / Darkside1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.00
0/5
0/5
0/5
0/5
Cursed / Hatred1.30
1/5
0/5
0/5
0/5
Celestial / Dirges1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

Dyreman hits Green worm mass for 49 physical damage.
Dyreman killed Green worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dyreman picks up (i.):
agate.
Shadow casts
Phase Door.
There is a way to the previous level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Shadow casts
Phase Door.
Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Dyreman wears (replacing
iron greatsword (16-26 power, 1 apr)): acidic iron greatsword of massacre (26-41 power, 1 apr).

You gain 0.76 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 4 armour, 41 block).
You gain 1.36 gold from the transmogrification of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.65 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.06 gold from the transmogrification of
gifted mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (20-27 power, 2 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.