Seonn the level 5 Cornac Dread Knight by mercerbarrimen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDread Knight
Level / Exp5 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution14 (base 12)
Magic8 (base 8)
Willpower20 (base 17)
Cunning17 (base 17)

Resources

Life168/168
Hate57/100
Healing Factor0.82500043774449
Regeneration0.20625010943612

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance3%
APR17
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue22
Physical Save11
Spell Save9
Mental Save12

Defense: Resistances

Acid+ 16%( 70%)
Temporal+ 11%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.10
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.10
0/5
0/5
0/5
0/5
Cursed / Fears1.30
0/5
0/5
0/5
0/5
Cursed / Strife1.10
5/5
1/5
0/5
0/5
Cunning / Tactical1.30
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
Cursed / Dark sustenance1.00
1/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
2/5
0/5
0/5
0/5
Cursed / Cruelty1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Tool
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Ran for 32 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Seonn wears:
Tooth of the Mouth (dig speed 12 turns).

Seonn wears (replacing
iron shield (0 def, 2 armour, 18 block)): reinforced iron shield of acid resistance (+16%) (0 def, 3 armour, 47 block).

You gain 5.25 gold from the transmogrification of
powerful elm wand of conjuration [power 105] (15 cooldown).
You gain 0.47 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (Shrouds) (16-22 power, 2 apr).
You gain 2.29 gold from the transmogrification of
elm vilestaff of illumination (Shrouds) (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron ritual blade (Misfortune) (8-11 power, 5 apr).
You gain 2.50 gold from the transmogrification of
Paint Stripper (Corpses) (5-6 power, 5 apr).
You gain 2.25 gold from the transmogrification of
acidic iron longsword of phasing (Misfortune) (12-16 power, 8 apr).
You gain 3.31 gold from the transmogrification of
mighty elm longbow of acid (Shrouds).
You gain 2.84 gold from the transmogrification of
hateful iron greatmaul of erosion (Shrouds) (20-31 power, 1 apr).
You gain 1.83 gold from the transmogrification of
wizard's copper ring of clarity.
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 15).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.