Sadeten the level 5 Shalore Archmage by FieryDucks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic26 (base 24)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-18/130
Mana93/93
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save20
Mental Save14

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 12%( 70%)
Arcane+ 17%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Sadeten the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:18
see stats

Log

Talent Phase Door is ready to use.

--------------------------------

Sadeten casts
Teleport: Angolwen.

--------------------------------

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


--------------------------------

You gain 0.87 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (17/17, 13.5-16.2 power, 1 apr).
You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (21/21, 14-16.8 power, 1 apr).
You gain 5.18 gold from the transmogrification of
steady iron steamgun of fire.
You gain 5.48 gold from the transmogrification of
mighty iron steamgun of lightning.
You gain 2.68 gold from the transmogrification of
cleansing copper amulet of constitution (+2).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


--------------------------------

Cryomancer casts
Frozen Ground.
Pyromancer is frozen to the ground!

Saving done.

Saving game...