DoubleCap the level 12 Dwarf Stone Warden by Beldur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity10 (base 10)
Constitution27 (base 17)
Magic28 (base 28)
Willpower31 (base 22)
Cunning14 (base 10)

Resources

Life374/374
Mana221/221
Equilibrium15
Positive45/83
Healing Factor1.2294416243655
Regeneration0.30736040609137

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy34
Crit Chance3%
APR10
Speed1.00

Offense: Offhand

Damage15
Accuracy34
Crit Chance4%
APR10
Speed1.00

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+22%
Nature+9%
Fire+5%
All0%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)41.551211628464 (74.117647058824%)
Defense19
Ranged Defense23
Fatigue41
Physical Save21
Spell Save20
Mental Save20

Defense: Resistances

Nature+ 16%( 70%)
Darkness+ 34%( 70%)
Light+ 41%( 70%)
Physical+ 9%( 70%)
Fire+ 23%( 70%)
Arcane+ 9%( 70%)
Cold+ 29%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
0/5
Wild-gift / Dwarven nature1.30
1/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Race / Dwarf1.00
4/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By DoubleCap the Dwarf Stone Warden level 7
27th Voratun 122nd year of Ascendancy at 21:56
see stats
Level 10 Got a character to level 10.
By DoubleCap the Dwarf Stone Warden level 10
17th Profit 122nd year of Ascendancy at 23:52
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By DoubleCap the Dwarf Stone Warden level 4
19th Voratun 122nd year of Ascendancy at 13:36
see stats
The Arena Unlocked Arena mode.
By DoubleCap the Dwarf Stone Warden level 9
12nd Profit 122nd year of Ascendancy at 08:12
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...

Today is the 26th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You are yanked out of this place!

Ran for 16 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 25] (20 cooldown).
You gain 2.82 gold from the transmogrification of
survivor's brass lantern of focus.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (72% power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (107% power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (128% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 27th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.


There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

DoubleCap deactivates Eldritch Infusion.