Dual Wielder the level 5 Thalore Adventurer by VinnyValient

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceThalore
ClassAdventurer
Level / Exp5 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 22)
Dexterity22 (base 17)
Constitution16 (base 12)
Magic10 (base 12)
Willpower16 (base 12)
Cunning13 (base 12)

Resources

Life176/176
Stamina127/127
Healing Factor1.0945771506545
Regeneration3.5573757396272

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy29
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage15
Accuracy29
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense23
Ranged Defense23
Fatigue5
Physical Save16
Spell Save9
Mental Save10

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance17%
Disarm Resistance22%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
2/5
1/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.00
1/5
1/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Dual Wielder wears:
elm totem of healing [power 110] (15 cooldown).

Dual Wielder wears:
marksman's copper ring of sensing.

You gain 0.02 gold from the melting of
brass lantern.
You collect a new ingredient:
lump of iron (1).
You gain 1.14 gold from the melting of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.75 gold from the melting of
rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.76 gold from the melting of
linen wizard hat of fire (+15%) (1 def, 0 armour).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-16 power, 2 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Ran for 4 turns (stop reason: didn't move).


Saving done.

Ran for 2 turns (stop reason: didn't move).


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.