dum the level 14 Outlander Doomed by LameDuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Zakastra's Infinite Dungeon Tweaks 1.7.4
CampaignDemons
ModeMadness Roguelike
SexFemale
RaceOutlander
ClassDoomed
Level / Exp14 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14.502658716891 (base 10)
Dexterity18.005317433781 (base 14)
Constitution25.005317433781 (base 24)
Magic20.502658716891 (base 10)
Willpower43.005317433781 (base 40)
Cunning42.005317433781 (base 40)

Resources

Life652/652
Hate40/80
Healing Factor0.82455608060076
Regeneration5.425579010353

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth31.053775367009
See Invisible38.059092800791
Stealth53

Offense: Mainhand

Damage33
Accuracy27
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance14%
Speed1

Offense: Mind

Mindpower33
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+18%
Blight+3%
Arcane+3%
Mind+9%
All0%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save34
Spell Save25
Mental Save29

Defense: Resistances

Blight+ 16%( 70%)
Physical+ 23%( 73%)
Cold+ 21%( 70%)
All+ 14%( 70%)
Lightning+ 16%( 70%)
Light+ 1%( 70%)
Mind+ 7%( 70%)
Fire+ 21%( 70%)
Darkness+ 32%( 77%)

Defense: Immunities

Stun Resistance45%
Pinning Resistance31%
Confusion Resistance34%
Fear Resistance45%
Disarm Resistance21%
Instadeath Resistance100%
Knockback Resistance69%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Predator1.00
1/5
1/5
1/5
0/5
Cursed / Darkness1.30
5/5
5/5
0/5
0/5
Cursed / Shadows1.30
5/5
5/5
5/5
0/5
Cursed / Punishments1.30
2/5
5/5
1/5
2/5
Cursed / Inner darkness1.30
1/5
1/5
0/5
0/5
Cursed / One with shadows1.30
1/5
1/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Cursed / Twisted1.30
1/5
0/5
0/5
0/5
Cursed / Shroud1.30
5/5
0/5
0/5
0/5
Cursed / Hunter1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cursed / Fears1.60
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
5/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.40
5/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Outlander1.00
1/5
5/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
5/5
2/5
3/5
2/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Cursed / Cursed form1.00
5/5
5/5
4/5
3/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By dum the Outlander Doomed level 10
73rd Vengeance 123rd year of Ascendancy at 01:50
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By dum the Outlander Doomed level 8
71st Vengeance 123rd year of Ascendancy at 21:41
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 2.31 gold from the melting of
Aerirelaith the iron waraxe (Misfortune) (10 - 14 damage, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.45 gold from the melting of
tranquil iron steamsaw of massacre (Madness) (10 - 15 damage, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.77 gold from the melting of
Glara the iron steamsaw (Misfortune) (9 - 13 damage, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.48 gold from the melting of
mighty iron steamgun of fire (Madness).
You gain 2.23 gold from the transmogrification of
elm vilestaff of warding (Shrouds) (9 - 11 damage, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (Madness) (9 - 11 damage, 2 apr, physical element).
You gain 2.96 gold from the transmogrification of
elm magestaff of blood (Nightmares) (9 - 11 damage, 2 apr, arcane element).
You gain 2.19 gold from the transmogrification of
steady rough leather sling of fire (Corpses).
You gain 4.40 gold from the transmogrification of
Blindwell the rough leather sling (Misfortune).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 3.92 gold from the melting of
mossy mindstar 'Silima' (Nightmares) (12 - 13 damage, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.55 gold from the melting of
creative mossy mindstar (Nightmares) (11 - 13 damage, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.40 gold from the melting of
balanced iron mace (Misfortune) (9 - 13 damage, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron greatmaul of phasing (Corpses) (11 - 17 damage, 8 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.84 gold from the melting of
iron greatmaul of daylight (Misfortune) (12 - 18 damage, 1 apr).
You gain 12.50 gold from the transmogrification of
Crystallized Aether Shard (Nightmares) (11 - 14 damage, 10 apr).
You gain 0.05 gold from the transmogrification of
copper ring (Shrouds).
You gain 1.75 gold from the transmogrification of
magic missile rune of the wizard (77 arcane damage).
You gain 1.40 gold from the transmogrification of
ethereal rune (power 8; resist 11%; move 32%; dur 5; cd 19).
Accepted quest 'The Beachhead'! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.
Saving game...