SaveTheYeek the level 9 Yeek White Monk by SnarkyTheBug

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassWhite Monk
Level / Exp9 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity24 (base 26)
Constitution13 (base 18)
Magic10 (base 10)
Willpower28 (base 22)
Cunning18 (base 11)

Resources

Life221/221
Stamina169/169
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+9%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision9
See Stealth49.713773486967
See Invisible50.713773486967

Offense: Barehand

Damage31
Accuracy39
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+11%

Defense: Base

Armour (hardiness)4 (49.309173272933%)
Defense26
Ranged Defense26
Fatigue0
Physical Save8
Spell Save17
Mental Save23

Defense: Resistances

Light+ 16%( 70%)
Lightning+ 11%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Agile Combatant1.30
2/5
1/5
0/5
0/5
Technique / Rending1.30
5/5
2/5
0/5
0/5
Technique / Mending1.30
4/5
2/5
1/5
0/5
Technique / Martial Arts1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Fending1.30
5/5
3/5
0/5
0/5
Cunning / Survival1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

Tool
Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Welcome to level 9 [SaveTheYeek].
SaveTheYeek has 4 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Bleeding from SaveTheYeek hits Subject Z for
21 physical damage.
Bleeding from SaveTheYeek killed Subject Z!

The dark tendrils lash at SaveTheYeek.

SaveTheYeek is pinned to the ground.


You are unable to move!

Ran for 1 turns (stop reason: didn't move).


Talent Infusion: Healing is ready to use.

The dark tendrils dissipate.

SaveTheYeek is no longer pinned.


Talent Lifefont is ready to use.
SaveTheYeek picks up (a.):
rejuvenating cured leather armour of resilience (2 def, 4 armour).
SaveTheYeek picks up (a.):
Nightsong.
SaveTheYeek picks up (b.):
hateful steel dagger of the mystic (103% power, 6 apr).
SaveTheYeek picks up (b.):
acidic steel dagger of the mystic (105% power, 6 apr).
Lore found:
Nightsong
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


SaveTheYeek can not wear (main armor):
rejuvenating cured leather armour of resilience (2 def, 4 armour) (nil).
SaveTheYeek can not wear (main armor):
rejuvenating cured leather armour of resilience (2 def, 4 armour) (nil).
SaveTheYeek picks up (e.):
topaz.

SaveTheYeek deactivates Aura of Protection.