Cultist Lute the level 9 Cornac Writhing One by Personifier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWrithing One
Level / Exp9 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity12 (base 10)
Constitution20 (base 18)
Magic33 (base 33)
Willpower20 (base 11)
Cunning14 (base 10)

Resources

Life-4/279
Insanity72/100
Healing Factor1.078947368421
Regeneration0.26973684210526

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth19.365639880936
See Invisible19.365639880936

Offense: Mainhand

Damage18
Accuracy16
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+8%
All+3%

Defense: Base

Armour (hardiness)20 (30%)
Defense9
Ranged Defense11
Fatigue6
Physical Save12
Spell Save21
Mental Save26

Defense: Resistances

Nature+ 23%( 70%)
Fire+ 19%( 70%)
Physical+ 27%( 70%)
Cold+ 18%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
4/5
1/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
2/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Slow death1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
2/5
2/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Cultist Lute the Cornac Writhing One level 9
8th Mirth 122nd year of Ascendancy at 02:42
see stats

Log

Cultist Lute stops regenerating health quickly.
Talent Lash Out is ready to use.

Insidious Poison from Shadowblade hits
Cultist Lute for 16 nature damage.
Cultist Lute uses Infusion: Wild.

Cultist Lute is no longer poisoned.

Cultist Lute is cured!

Cultist Lute lessens the pain.

Cultist Lute casts Lash Out.

Cultist Lute hits Shadowblade for 34 darkness, 32 physical (67 total damage).
Shadowblade uses Highborn's Bloom.

Shadowblade casts Shadow Ambush.

Cultist Lute shrugs off the effect 'Dazed'!
Cultist Lute is silenced!

Assassin Lord stops bleeding.

Bleeding from Decaying devourer hits Shadowblade for
2 physical damage.
Talent Shed Skin is ready to use.

Shadowblade stops bleeding.

Shadowblade casts Shadowstep.

Cultist Lute is dazed!

Cultist Lute is not dazed anymore.

Shadowblade hits Cultist Lute for 21 darkness, 3 darkness, 12 darkness, 3 darkness (40 total damage).
Shadowblade hits Cultist Lute for 7 physical, 3 darkness, 5 physical, 3 darkness (18 total damage).

Cultist Lute misses Shadowblade.
Talent Digest is ready to use.
Talent Infusion: Healing is ready to use.
Cultist Lute hits Shadowblade for (5 parried), 12 physical (12 total damage).
Saving game...