
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Wall Clock 1.3.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Gladiator 1.5.10Adds the Gladiator, a warrior subclass. Gladiators are weapons experts and can wield one-handed weapons in either hand with ease, however they are also proficient with two-handed weapons and shields. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game A Few Bug Fixes 1.5.10Fixed a few bugs(benificial bugs not included) that I can remember right now.
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Dwarf |
| Class | Doombringer |
| Level / Exp | 82 / 63% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 155 (base 91) |
| Dexterity | 32 (base 10) |
| Constitution | 124 (base 91) |
| Magic | 106 (base 91) |
| Willpower | 72 (base 10) |
| Cunning | 103 (base 50) |
Resources
| Life | 3119/3188 |
| Stamina | 468/468 |
| Vim | 418/418 |
| Healing Factor | 1.5816326530612 |
| Regeneration | 18.963466308683 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 7 |
| See Stealth | 60.966409458826 |
| See Invisible | 60.966409458826 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 333 |
| Accuracy | 73 |
| Crit Chance | 104% |
| APR | 58 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 69 |
| Crit Chance | 32% |
| Speed | 1 |
Offense: Mind
| Mindpower | 60 |
| Crit Chance | 37% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +33% |
| Mind | +13% |
| All | +10% |
| Darkness | +32% |
| Light | +47% |
| Temporal | +16% |
| Arcane | +37% |
| Fire | +19% |
| Nature | +19% |
Offense: Damage Penetration
| Acid | +5% |
| Physical | +30% |
| Arcane | +25% |
| Fire | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 80.795493720074 (100%) |
| Defense | 47 |
| Ranged Defense | 52 |
| Fatigue | 25 |
| Physical Save | 93 |
| Spell Save | 96 |
| Mental Save | 79 |
Defense: Resistances
| Acid | + 63%( 70%) |
| Blight | + 40%( 70%) |
| Physical | + 29%( 70%) |
| Cold | + 70%( 70%) |
| All | + 30%( 70%) |
| Lightning | + 61%( 70%) |
| Light | + 56%( 70%) |
| Temporal | + 46%( 70%) |
| Darkness | + 70%( 70%) |
| Fire | + 70%( 70%) |
| Mind | + 40%( 70%) |
Defense: Immunities
| Stun Resistance | 20% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 25% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 482 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 31 with a minimum range of 15. |
Class Talents
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 8/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.70 |
| 1/5 |
| 1/5 |
| 7/5 |
| 0/5 |
| Corruption / Shadowflame | 1.50 |
| 1/5 |
| 1/5 |
| 7/5 |
| 6/5 |
| Corruption / Torture | 1.40 |
| 7/5 |
| 1/5 |
| 1/5 |
| 8/5 |
| Technique / Combat veteran | 1.30 |
| 7/5 |
| 7/5 |
| 7/5 |
| 7/5 |
| Corruption / Heart of Fire | 1.20 |
| 7/5 |
| 1/5 |
| 8/5 |
| 0/5 |
| Corruption / Brutality | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 8/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 8/5 |
| 1/5 |
| 8/5 |
| 3/5 |
| Technique / Combat training | 1.30 |
| 7/5 |
| 7/5 |
| 0/5 |
| 7/5 |
| 7/5 |
| 0/5 |
| Corruption / Oppression | 1.40 |
| 7/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 2/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Eternal Suffering |
| talent | Horrifying Blows |
| talent | Share the Pain |
| talent | Abyssal Shield |
| talent | Precise Strikes |
| detrimental effect | Zone-wide effect: +10% physical damage, -10% physical resistance, -10% mindpower, -20% knockback immunity. Uncontrolled anger |
| beneficial effect | Infinite Dungeon Challenge: Multiplicity (Level 146) Challenge |
Quests
Wake up and kill the dreaming horror boss 'Yvelaith the dreaming horror'. Infinite Dungeon Challenge: Dream Hunter (Level 25) | failed |
Wake up and kill the dreaming horror boss 'Layama the dreaming horror'. Infinite Dungeon Challenge: Dream Hunter (Level 56)You completed the challenge and received: Random Artifact: Chagas | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 105) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 109) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 121)You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 123) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 127) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 128) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 129) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 13)You completed the challenge and received: Random Artifact: Splendourpulverizer (4 def, 9 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 130) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 131) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 132) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 143) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 144) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 15) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 18)You completed the challenge and received: Random Artifact: Brightsage | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 30) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 31) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 33)You completed the challenge and received: Random Artifact: Burnwalker | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 37) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 42) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 44)You completed the challenge and received: Random Artifact: Hurydunathel (153% power, 6 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 45) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 54) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 58) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 6)You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 60) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 62) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 63) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 64)You completed the challenge and received: Random Artifact: Glarivea (104% power, 6 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 69) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 70) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 72) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 76) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 82)You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 86) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 90) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 92) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 95)You completed the challenge and received: Random Artifact: Shineoath (6 def, 2 armour, 40.5 block) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 97) | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge: Exterminator (Level 98) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 14) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 20) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 53) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 74) | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge: Mirror Match (Level 75) | failed |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 110)Turns left: 0 You completed the challenge and received: Random Artifact: Chargefiend (9 def, 5 armour) | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 114)Turns left: 0 You completed the challenge and received: +3 Stat Points | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 117)Turns left: 0 You completed the challenge and received: Random Artifact: Lisuyavea (136% power, 5 apr) | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 146)Turns left: 0 | active |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 17)Turns left: 0 You completed the challenge and received: Random Artifact: Flashbrawn | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 71)Turns left: 0 You completed the challenge and received: Random Artifact: voratun pickaxe (dig speed 22 turns) | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 79)Turns left: 0 You completed the challenge and received: +1 Generic Point | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 83)Turns left: 0 You completed the challenge and received: Random Artifact: Smearstrike (2 def, 18 armour) | done |
All foes have the multiply talent! Infinite Dungeon Challenge: Multiplicity (Level 88)Turns left: 0 You completed the challenge and received: +3 Stat Points | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 120)You completed the challenge and received: Random Artifact: Arcvenom (133% power, 2 apr) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 122)You completed the challenge and received: Random Artifact: Corpsekarma | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 47)You completed the challenge and received: Random Artifact: Brandkarma (149% power, 7 apr) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 49)You completed the challenge and received: Random Artifact: Glaredash (140% power, 5 apr) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 55)You completed the challenge and received: Random Artifact: Ce'Ninor (5 def, 8 armour) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 61)You completed the challenge and received: Random Artifact: Unlightwinnow (dig speed 31 turns) | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 77)You completed the challenge and received: +3 Stat Points | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 78)You completed the challenge and received: +1 Class Point | done |
Finish the level with -7 sight range. Infinite Dungeon Challenge: Near Sighted (Level 80)You completed the challenge and received: +1 Generic Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 124) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 133) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 23) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 24) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 43) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 5) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 57) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 59) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 73) | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge: Pacifist (Level 96) | failed |
Leave the level in less than 108 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (108) (Level 52)Turns left: 39 You completed the challenge and received: Random Artifact: Neruwyn (0 def, 5 armour) | done |
Leave the level in less than 165 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (165) (Level 85)Turns left: -1 | failed |
Leave the level in less than 186 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (186) (Level 116)Turns left: 22 You completed the challenge and received: +1 Category Point | done |
Leave the level in less than 228 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (228) (Level 115)Turns left: -1 | failed |
Leave the level in less than 258 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (258) (Level 34)Turns left: -1 | failed |
Leave the level in less than 291 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (291) (Level 138)Turns left: 58 You completed the challenge and received: Random Artifact: Radiancevagrant (0 def, 1 armour) | done |
Leave the level in less than 294 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (294) (Level 100)Turns left: 81 You completed the challenge and received: Random Artifact: Lelylathasus (109% power, 6 apr) | done |
Leave the level in less than 36 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (36) (Level 50)Turns left: -12 | failed |
Leave the level in less than 408 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (408) (Level 36)Turns left: -1 | failed |
Leave the level in less than 42 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (42) (Level 93)Turns left: 14 You completed the challenge and received: +3 Stat Points | done |
Leave the level in less than 51 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (51) (Level 26)Turns left: -1 | failed |
Leave the level in less than 93 turns (exit is revealed on your map). Infinite Dungeon Challenge: Rush Hour (93) (Level 51)Turns left: -1 | failed |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Duvohell (0 def, 5 armour)2.0 T5 feet armor [Random Unique] Master/Psionic While equipped: Stats +4 Str +6 Wil +10 Con dps ---------- Phys.crit +5.0% Spell.crit +3% Crit.mult +10.00% Phys.pwr +5 (+1 eff.) Mind.pwr +9 (+2 eff.) Dmg.mod +9% arcane Res.pen +10% physical Apr +13 ----- def ----- Armour +5 Fatigue +5% ---------- misc Mana/s.crit +4.00 Telepathy Dragon Blindside: Puts all charms on 20 cooldown Level 2.0 Pwr.cost 20 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 35 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | dwarven lantern 'Yvusebeth'1.0 T5 lite [Random Unique] Arcane/Nature/Psionic While equipped: Stats +2 Str +6 Wil dps ---------- Phys.crit +6.0% Crit.mult +20.00% Phys.pwr +10 (+2 eff.) Dmg.mod +12% light Res.pen +20% physical Acc +4 (+1 eff.) Apr +2 Melee Ret 8 blight ----- def ----- Defense +16 (+5 eff.) Rng.Def +3 (+1 eff.) Resists +15% darkness Affinity +5% light Phys.save +30 (+6 eff.) Spell.save +20 (+4 eff.) Mind.save +20 (+4 eff.) ---------- misc Light +7 Sun Flare: Puts all charms on 24 cooldown Level 3.0 Pwr.cost 24 out of 30/30. Range melee/personal Travel.spd instantaneous Is a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do -22.66 light damage within radius 3. The damage done will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Growthspire the drakeskin leather cap (11 def, 5 armour)2.0 T5 head armor [Random Unique] Nature/Master While equipped: Stats +5 Str +4 Wil +6 Cun dps ---------- Crit.mult +5.00% Phys.pwr +9 (+2 eff.) Acc +9 (+2 eff.) Melee Ret 12 nature On Hit (Melee): * Slows global speed by 30% On Melee Ret: * 15% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +5 Defense +11 (+4 eff.) Fatigue +5% Resists +10% fire +9% cold +6% mind +9% physical Phys.save +11 (+2 eff.) Mind.save +12 (+2 eff.) A cap made of leather. |
| Tool | voratun torque of kinetic psionic shield 'Deepsthorn' [power 169] (16 cooldown)2.0 T5 torque charm [Rare] Psionic While equipped: Stats +2 Dex +7 Wil +7 Cun +2 Con dps ---------- Crit.mult +20.00% Dmg.mod +18% arcane Res.pen +25% arcane On Hit (Melee): * 40% chance to inflict 15% damage reduction ----- def ----- Mind.save +9 (+2 eff.) ---------- misc Infravis +4 Wards +3 physical +5 mind +4 darkness Talents +1 Ward Setup a psionic shield, reducing all physical, nature, temporal and acid damage by 169 for 7 turns Puts all charms on 16 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | Elulaith the Torchparry0.1 T5 ring jewelry [Random Unique] Arcane/Psionic While equipped: Stats +8 Cun +8 Wil dps ---------- Mind.pwr +13 (+3 eff.) Dmg.mod +9% fire +19% light +3% darkness Res.pen +15% fire On Hit (Melee): * 15% chance to inflict 15% damage reduction ----- def ----- Resists +24% acid +38% light +9% darkness +32% fire +30% cold +29% lightning Rings can have magical properties. |
| On fingers | Fulodig0.1 T5 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +10 Str +10 Con dps ---------- Phys.pwr +30 (+6 eff.) Spell.pwr +14 (+3 eff.) Mind.pwr +14 (+3 eff.) Dmg.mod +19% darkness ----- def ----- Defense +12 (+4 eff.) Rng.Def +12 (+4 eff.) Resists +6% cold +38% darkness +9% mind Crit.dmg- 15.00% Phys.save +20 (+4 eff.) Blind- +25% Disease- +15% Rings can have magical properties. |
| Around waist | Mayerata the drakeskin leather belt1.0 T5 belt armor [Random Unique] Nature/Master While equipped: Stats +10 Str +6 Dex +6 Wil +7 Cun dps ---------- Phys.crit +9.0% Crit.mult +15.00% Phys.pwr +6 (+1 eff.) Dmg.mod +3% physical ----- def ----- Resists +15% lightning +15% temporal Phys.save +19 (+4 eff.) Spell.save +19 (+4 eff.) Mind.save +20 (+4 eff.) HP.reg +0.60 ---------- misc Stam/turn +0.60 A belt that goes around your waist. |
| In main hand | Dethblyd (182% power, 18 apr)3.0 T5 greatsword 2H weapon [Unique] Arcane/Master Power 182% Range: 1.6x Uses 10% Mag, 130% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +18 Crit +20.0% Atk.spd 100% HP.leech +5% On Hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. While equipped: Stats +10 Str +8 Mag +5 Con dps ---------- Dmg.mod +10% all ----- def ----- Resists +10% all ---------- misc Cooldown Draining Assault -1 Abduction -1 Detonating Charge -1 Masteries +0.10 Corruption/Torture +0.20 Corruption/Brutality +0.20 Corruption/Wrath Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
| On hands | Fist of the Destroyer (8 def, 0 armour)1.0 T5 hands armor [Unique] Arcane/Master Only the masochistic can unlock its full power. While equipped: Stats +9 Str +9 Mag +3 Cun ----- def ----- Defense +8 (+3 eff.) Stun/Frz- +20% ---------- misc Max.vim +25.00 Masteries +0.20 Corruption/Shadowflame +0.20 Corruption/Vim Increases all damage by 4% of current vim Current Bonus: 17% Darkfire: Level 7.5 Pwr.cost 10 out of 12/12. Range 6 Travel.spd 400% of base Is a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing -43.60 fire damage and -48.37 darkness damage in a radius of 7. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
| Main armor | The Black Plate (25 def, 35 armour)17.0 T5 massive armor [Unique] Arcane While equipped: Stats +6 Wil +4 Cun +3 Con dps ---------- Phys.pwr +10 (+2 eff.) ----- def ----- Armour +35 Defense +25 (+8 eff.) Fatigue +15% Resists +15% acid +20% darkness +15% blight +25% fire +20% cold Phys.save +15 (+3 eff.) Spell.save +25 (+5 eff.) Confus- +100% Fear- +100% ---------- misc Light -2 Infravis +3 Masteries +0.20 Corruption/Doom covenant +0.20 Corruption/Oppression +0.20 Corruption/Wrath +0.20 Corruption/Infernal combat ShadowPwr +10 Grants physical power equal to your Shadow Power. Link of Pain: (Instant) Level 3.6 Pwr.cost 12 out of 15/15. Range 7 Travel.spd instantaneous Is a spell Description: Using demonic forces you create a link of pain from a source creature to a victim for 6 turns. Each time the source creature takes damage the victim takes 73% of the damage. If the victim dies from the effect you gain a burst of energy, reducing all remaining cooldowns by 1. "Wreckage all about you. Is there anything left inside?" |
| Cloak | Muckstrike the elven-silk cloak (3 def, 0 armour)2.0 T5 cloak armor [Random Unique] Master/Psionic While equipped: Stats +6 Dex +6 Wil +12 Cun dps ---------- Mind.crit +8% Crit.mult +26.00% Dmg.mod +9% nature +3% mind Acc +25 (+6 eff.) Apr +25 Melee Ret 24 nature 12 mind On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Defense +3 (+1 eff.) Resists +9% temporal Stealth +15 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Brenuruilin the Morningarc0.1 T5 amulet jewelry [Random Unique] Master While equipped: Stats +10 Str +10 Dex +10 Wil dps ---------- Phys.pwr +10 (+2 eff.) Phys.spd +10% Dmg.mod +10% physical +6% light +6% temporal Res.pen +5% acid Melee Ret 12 light On Hit (Melee): * 40% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +9% acid Phys.save +25 (+5 eff.) Spell.save +24 (+5 eff.) Mind.save +25 (+5 eff.) Def/telep +10 Res/telep +10% Dur/telep +10% Amulets can have magical properties. |
Inventory
Antimagic Wyrm Bile Extract0.4 potion [Unique] Master Quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Antimagic Wyrm Bile Extract0.4 potion [Unique] Master Quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Rune of Reflection (absorb and reflect 630 for 5 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 630 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
2 Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
stralite amulet 'Drykath'0.1 T4 amulet jewelry [Rare] Nature While equipped: Stats +5 Mag +3 Cun +3 Con dps ---------- Dmg.mod +9% acid ----- def ----- Armour +8 Defense +15 (+5 eff.) Rng.Def +15 (+5 eff.) Resists +26% lightning Spell.save +59 (+10 eff.) Blind- +20% Silence- +40% Stun/Frz- +34% ---------- misc Telepathy Demon/Minor Demon/Major Amulets can have magical properties. |
Halarion the Sootwitch (178% power, 4 apr)5.0 T5 greatmaul 2H weapon [Random Unique] Arcane/Nature/Master Power 178% Range: 1.5x Uses 120% Str Dmg Temporal Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +4 Crit +3.0% Atk.spd 100% On Hit: * 40% chance to gain 10% of a turn (3/turn limit) * Random elemental explosion While equipped: Stats +2 Wil dps ---------- Mind.crit +4% Dmg.mod +3% darkness Res.pen +23% acid +20% darkness +23% lightning +24% fire +21% nature +23% cold Acc +19 (+4 eff.) Melee Ret 8 darkness On Hit (Melee): * 30% chance to gain 10% of a turn (3/turn limit) ----- def ----- Defense +21 (+7 eff.) Resists +14% all Mind.save +3 (+1 eff.) Heal/summ +50 Disarm- +59% Massive two-handed mauls. |
Bleakbraze (192% power, 4 apr)3.0 T5 greatsword 2H weapon [Random Unique] Disrupt/Master/Psionic Power 193% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +4 Crit +5.0% Atk.spd 100% Melee+ +12 darkness On Hit: * 40% chance to cause random gloom * 20% chance to inflict 15% damage reduction * Slows global speed by 28% * leeches stamina from the target * 25% chance to put talents on cooldown While equipped: dps ---------- Mind.crit +2% Mind.pwr +12 (+3 eff.) Dmg.mod +3% darkness Melee Ret 23 nature slow ---------- misc Telepathy Demon/Minor Demon/Major Massive two-handed swords. |
3 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.0 T4 green gem [Normal] While equipped: See.Stealth +10 See.Invis +10 Item imbue powers: See.Stealth +10 See.Invis +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+2 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 24 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Crystal Heart0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
61 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 8 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Bringer of Doom (Roguelike)
Killed a Bringer of Doom.By Haggie the Dwarf Doombringer level 5
28th Voratun 122nd year of Ascendancy at 16:32 see stats
Dragon's Greed (Roguelike)
Amassed 8000 gold pieces.By Haggie the Dwarf Doombringer level 47
5th Loss 122nd year of Ascendancy at 11:28 see stats
Exterminator (Roguelike)
Killed 1000 creatures.By Haggie the Dwarf Doombringer level 25
43rd Profit 122nd year of Ascendancy at 11:33 see stats
Fear me not! (Roguelike)
Survived the Fearscape!By Haggie the Dwarf Doombringer level 48
9th Loss 122nd year of Ascendancy at 08:53 see stats
Infinite x10 (Roguelike)
Got to level 10 of the infinite dungeon.By Haggie the Dwarf Doombringer level 8
2nd Profit 122nd year of Ascendancy at 06:01 see stats
Infinite x100 (Roguelike)
Got to level 100 of the infinite dungeon.By Haggie the Dwarf Doombringer level 64
20th Shortage 122nd year of Ascendancy at 06:33 see stats
Infinite x20 (Roguelike)
Got to level 20 of the infinite dungeon.By Haggie the Dwarf Doombringer level 15
16th Profit 122nd year of Ascendancy at 07:56 see stats
Infinite x30 (Roguelike)
Got to level 30 of the infinite dungeon.By Haggie the Dwarf Doombringer level 22
32nd Profit 122nd year of Ascendancy at 18:19 see stats
Infinite x40 (Roguelike)
Got to level 40 of the infinite dungeon.By Haggie the Dwarf Doombringer level 29
14th Wealth 122nd year of Ascendancy at 04:19 see stats
Infinite x50 (Roguelike)
Got to level 50 of the infinite dungeon.By Haggie the Dwarf Doombringer level 37
16th Dearth 122nd year of Ascendancy at 22:22 see stats
Infinite x60 (Roguelike)
Got to level 60 of the infinite dungeon.By Haggie the Dwarf Doombringer level 41
29th Dearth 122nd year of Ascendancy at 13:50 see stats
Infinite x70 (Roguelike)
Got to level 70 of the infinite dungeon.By Haggie the Dwarf Doombringer level 47
4th Loss 122nd year of Ascendancy at 07:05 see stats
Infinite x80 (Roguelike)
Got to level 80 of the infinite dungeon.By Haggie the Dwarf Doombringer level 51
17th Loss 122nd year of Ascendancy at 09:33 see stats
Infinite x90 (Roguelike)
Got to level 90 of the infinite dungeon.By Haggie the Dwarf Doombringer level 55
25th Loss 122nd year of Ascendancy at 04:36 see stats
Level 10 (Roguelike)
Got a character to level 10.By Haggie the Dwarf Doombringer level 10
3rd Profit 122nd year of Ascendancy at 04:26 see stats
Level 20 (Roguelike)
Got a character to level 20.By Haggie the Dwarf Doombringer level 20
28th Profit 122nd year of Ascendancy at 17:38 see stats
Level 30 (Roguelike)
Got a character to level 30.By Haggie the Dwarf Doombringer level 30
17th Wealth 122nd year of Ascendancy at 14:41 see stats
Level 40 (Roguelike)
Got a character to level 40.By Haggie the Dwarf Doombringer level 40
24th Dearth 122nd year of Ascendancy at 23:42 see stats
Level 50 (Roguelike)
Got a character to level 50.By Haggie the Dwarf Doombringer level 50
12nd Loss 122nd year of Ascendancy at 00:23 see stats
Size is everything (Roguelike)
Did over 1500 damage in one attack.By Haggie the Dwarf Doombringer level 47
4th Loss 122nd year of Ascendancy at 10:37 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Haggie the Dwarf Doombringer level 31
29th Wealth 122nd year of Ascendancy at 18:02 see stats
That was close (Roguelike)
Killed your target while having only 1 life left.By Haggie the Dwarf Doombringer level 2
17th Voratun 122nd year of Ascendancy at 18:19 see stats
The bigger the better! (Roguelike)
Did over 3000 damage in one attack.By Haggie the Dwarf Doombringer level 66
4th Iron 123rd year of Ascendancy at 15:23 see stats
Treasure Hoarder (Roguelike)
Amassed 3000 gold pieces.By Haggie the Dwarf Doombringer level 32
3rd Dearth 122nd year of Ascendancy at 20:48 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By Haggie the Dwarf Doombringer level 20
29th Profit 122nd year of Ascendancy at 02:47 see stats
Log
Haggie's spell attains critical power!
Haggie hits Orc blood mage for 0 physical, 0 fire, 0 fire (0 total damage).
Haggie receives 8 healing from Devouring flames from Haggie.
Burning from Haggie hits Orc blood mage for 0 fire damage.
Haggie performs a melee critical strike against Orc blood mage!
Haggie's spell attains critical power!
Haggie hits Orc blood mage for 0 physical, 0 fire (0 total damage).
Talent Incinerating Blows is ready to use.
Haggie receives 8 healing from Devouring flames from Haggie.
Burning from Haggie hits Orc blood mage for 0 fire damage.
Haggie performs a melee critical strike against Orc blood mage!
Haggie hits Orc blood mage for 0 physical, 0 fire (0 total damage).
Haggie receives 8 healing from Devouring flames from Haggie.
Burning from Haggie hits Orc blood mage for 0 fire damage.
Orc blood mage misses Haggie.
Haggie performs a melee critical strike against Orc blood mage!
Haggie's spell attains critical power!
Haggie hits Orc blood mage for 0 physical, 0 fire (0 total damage).
Orc blood mage calms down.
Haggie receives 8 healing from Devouring flames from Haggie.
Burning from Haggie hits Orc blood mage for 0 fire damage.
Haggie deactivates Abyssal Shield.
Haggie deactivates Precise Strikes.
Haggie deactivates Share the Pain.
Haggie deactivates Horrifying Blows.
Haggie deactivates Eternal Suffering.




































































































