1.6.2.time the level 8 Cornac Annihilator by Satorin_Komeiji

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity33 (base 26)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning27 (base 20)

Resources

Life167/167
Steam100/100
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy38
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+5%
Mind+9%

Offense: Damage Penetration

Light+10%
Mind+5%

Defense: Base

Armour (hardiness)7 (58.536585365854%)
Defense36
Ranged Defense36
Fatigue7.669446550417
Physical Save17
Spell Save8
Mental Save24

Defense: Resistances

Lightning+ 21%( 70%)
Nature+ 12%( 70%)
Cold+ 16%( 70%)
Fire+ 21%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
2/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
2/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Grenade Launcher is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


1.6.2.time picks up (i.):
rough leather belt of the giants.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


You gain 1.13 gold from the melting of
sand rough leather gloves (0 def, 6 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You gain 1.93 gold from the melting of
rough leather belt of the giants.
You collect a new ingredient:
lump of iron (1).
You gain 1.17 gold from the melting of
iron mace of erosion (104% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.75 gold from the melting of
iron dagger of phasing (98% power, 10 apr).
You collect a new ingredient:
lump of iron (1).
You gain 10.75 gold from the melting of
iron battleaxe 'Healsweep' (107% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 6.85 gold from the melting of
Greenimmortal (105% power, 1 apr).
You gain 0.05 gold from the melting of
copper ring.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.12 gold from the melting of
healing infusion of the warrior (heal 80; cd 13).
There is a way to the previous level here (press '' or right click to use).
1.6.2.time deactivates
Exoskeleton.