Devlin the Brawler the level 6 Cornac Brawler by Svzt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBrawler
Level / Exp6 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity20 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning20 (base 18)

Resources

Life196/196
Stamina122/122
Healing Factor1.1097162075846
Regeneration0.27742905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Barehand

Damage23
Accuracy27
Crit Chance4%
APR7
Speed0.80

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%
Light+10%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense10
Ranged Defense10
Fatigue13
Physical Save9
Spell Save8
Mental Save11

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Blight+ 11%( 70%)
Nature+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
1/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Main armor
On hands
Light source
On head
Cloak

Inventory

Achievements

Log


There is a way to the previous level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Devlin the Brawler wears (replacing
iron gauntlets (0 def, 1 armour)): Flamewrought (0 def, 2 armour).

Devlin the Brawler wears:
linen cloak of Iron Throne (1 def, 0 armour).

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (17/17, 112% power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.60 gold from the transmogrification of
horrifying mossy mindstar of balance (77% power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (103% power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Saving game...

Saving done.