Harmrob the level 8 Halfling Gunslinger by Arthasisking

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassGunslinger
Level / Exp8 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity31 (base 27)
Constitution12 (base 11)
Magic18 (base 10)
Willpower10 (base 10)
Cunning27 (base 22)

Resources

Life192/192
Steam100/100
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage23
Accuracy40
Crit Chance11%
APR2
Speed1.00

Offense: Offhand

Damage23
Accuracy40
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance8%
Speed1

Offense: Mind

Mindpower17
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Cold+9%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save11
Spell Save16
Mental Save13

Defense: Resistances

Physical+ 5%( 70%)
Acid+ 20%( 70%)
Fire+ 16%( 70%)
Light+ 33%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
3/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Harmrob wears (replacing
kruk cloak (0 def, 0 armour)): Eradrachak the linen cloak (1 def, 0 armour).

Harmrob wears (replacing
iron steamgun): iron steamgun 'Noonquench'.

Harmrob wears:
warrior's copper amulet.

You gain 5.97 gold from the melting of
brass lantern 'Rhuromidin'.
You gain 6.87 gold from the melting of
Layysevea the Snowquencher.
You gain 0.95 gold from the melting of
prismatic rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.40 gold from the melting of
reinforced iron shield (0 def, 3 armour, 46 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-26 power, 1 apr).
You gain 1.31 gold from the melting of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.05 gold from the melting of
copper ring.
There is a previous level here (press '' or right click to use).
Harmrob uses
Create Tinker.
Harmrob uses
Create Tinker.