The Soul Butcher the level 1 Cornac Brawler by Kordal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp1 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life120/120
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Barehand

Damage22
Accuracy21
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save8
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Grappling1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).