Thyme to Die! the level 16 Drem Adventurer by xanadan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAdventurer
Level / Exp16 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 16)
Dexterity29 (base 12)
Constitution22 (base 12)
Magic20 (base 18)
Willpower33 (base 30)
Cunning34 (base 29)

Resources

Equilibrium10
Life434/434
Psi212/212
Paradox300
Stamina202/202
Healing Factor1.4324166372472
Regeneration16.401170496481

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6.286335345031
Infravision1
See Stealth10
See Invisible10
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage47
Accuracy29
Crit Chance22%
APR13
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance24%
APR33
Speed1.00

Offense: Spell

Spellpower20
Crit Chance8%
Speed1

Offense: Mind

Mindpower38
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+11%
Nature+9%
Mind+18%
All0%

Offense: Damage Penetration

Fire+15%
Mind+5%

Defense: Base

Armour (hardiness)21 (35.65183292883%)
Defense37
Ranged Defense37
Fatigue0
Physical Save24.2
Spell Save18.6
Mental Save21

Defense: Resistances

Nature+ 6%( 70%)
Lightning+ 46%( 70%)
Light+ 35%( 70%)
Cold+ 12%( 70%)
Darkness+ 13%( 70%)
Arcane+ 8%( 70%)
Mind+ 6%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance50%
Bleed Resistance55%
Instadeath Resistance100%
Knockback Resistance62%
Pinning Resistance31%
Poison Resistance35%
Blind Resistance35%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
1/5
0/5
Wild-gift / Ooze1.00
1/5
1/5
1/5
2/5
Chronomancy / Flux1.00
1/5
1/5
0/5
0/5
Psionic / Solipsism1.00
4/5
1/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
4/5
1/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
1/5
4/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
1/5

Effects

talent
talent
talent
talent

Quests

done
active
done
active
done
active
active
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Thyme to Die! the Drem Adventurer level 10
4th Loss 122nd year of Ascendancy at 02:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Thyme to Die! the Drem Adventurer level 10
42nd Dearth 122nd year of Ascendancy at 00:27
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Thyme to Die! the Drem Adventurer level 12
16th Loss 122nd year of Ascendancy at 09:15
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Thyme to Die! the Drem Adventurer level 6
32nd Profit 122nd year of Ascendancy at 23:19
see stats

Log

Thyme to Die! picks up (o.): enhanced dwarven-steel longsword (133% power, 4 apr).
Thyme to Die! picks up (s.):
mindwoven woollen robe of corrosion (+15%) (0 def, 0 armour).
Thyme to Die! picks up (y.):
nightruned rough leather belt of the mystic.
Thyme to Die! picks up (A.):
enveloping linen cloak (7 def, 0 armour).
Thyme to Die! picks up (x.):
impenetrable dwarven-steel mail armour of lightning resistance (3 def, 16 armour).
Thyme to Die! picks up (s.):
vined mindstar of balance (87% power, 18 apr, mind damage).
Thyme to Die! picks up (s.):
nature's vined mindstar (83% power, 18 apr, mind damage).
Thyme to Die! stops being poisoned.


Resting starts...

Thyme to Die! retunes the fabric of spacetime.

Reality around Thyme to Die! is coherent again.

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Dual Strike is ready to use.
The shield around Thyme to Die! crumbles.

Talent Telekinetic Smash is ready to use.
Talent Flurry is ready to use.
Talent Rune: Shielding is ready to use.
Talent Warding Weapon is ready to use.
Talent Rune: Shielding is ready to use.
Talent Frenzy is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Connection to online server lost, trying to reconnect.
Connection to online server established.
Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because of the generosity of
whitemonkey, so thank them and look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15+ recommended.

Connection to online server lost, trying to reconnect.
Connection to online server established.