Noon the level 6 Cornac Wyrmic by Blackmage199

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWyrmic
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 25)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower24 (base 21)
Cunning10 (base 10)

Resources

Life-32/191
Stamina134/150
Equilibrium20
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90.909090909091%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy22
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9.7835364690824 (30%)
Defense11
Ranged Defense13
Fatigue9
Physical Save21
Spell Save22
Mental Save22

Defense: Resistances

Acid+ 19%( 70%)
Lightning+ 21%( 70%)
Temporal+ 22%( 70%)
Cold+ 19%( 70%)
Physical+ 21%( 70%)
Fire+ 19%( 70%)
All+ 17%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
2/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
active

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Noon spits acid!
Noon hits Green mold for 62 acid damage.
Noon killed Green mold!

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Talent Acidic Spray is ready to use.

Ran for 3 turns (stop reason: didn't move).


Noon uses Fearless Cleave.

Noon hits Skeleton master archer for 55 physical damage.
Skeleton master archer uses Pinning Shot.


Noon uses Corrosive Mist.

Noon is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Noon for 75 physical, 10 cold (85 total damage).
Skeleton master archer uses Crippling Shot.

Noon slows down.

Skeleton master archer's Crippling Shot hits
Noon for 85 physical, 10 cold (95 total damage).

Skeleton master archer is corroded.

Noon's corrosive acid area effect hits Skeleton master archer for
12 acid damage.
Noon uses Infusion: Wild.

Noon is no longer pinned.

Noon is cured!

Noon lessens the pain.

Skeleton master archer shoots!

Saving game...