Zuko the level 10 Skeleton Berserker by Ubr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassBerserker
Level / Exp10 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 34)
Dexterity43 (base 25)
Constitution14 (base 13)
Magic10 (base 10)
Willpower19 (base 10)
Cunning15 (base 10)

Resources

Life345/345
Stamina160/160
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage93
Accuracy42
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%

Defense: Base

Armour (hardiness)20 (30%)
Defense32
Ranged Defense32
Fatigue15
Physical Save21
Spell Save10
Mental Save15

Defense: Resistances

Lightning+ 24%( 70%)
Darkness+ 19%( 70%)
Blight+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Warcries1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
1/5
3/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
3/5
3/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
3/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
5/5
0/5

Effects

Quests

active
failed
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Zuko the Skeleton Berserker level 10
11st Dusk 122nd year of Ascendancy at 17:14
see stats

Log


Zuko picks up (d.):
balanced iron waraxe of massacre (18.5-25.9 power, 2 apr).
Zuko picks up (j.):
prismatic cured leather armour of cold resistance (6 def, 4 armour).
Zuko picks up (b.):
arcing steel dagger (13-16.9 power, 6 apr).
Zuko picks up (b.):
acidic iron dagger of crippling (9-11.7 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is an exit to the worldmap here (press '' or right click to use).

You gain 2.80 gold from the transmogrification of
troll-hide rough leather armour (3 def, 2 armour).
You gain 1.67 gold from the transmogrification of
prismatic cured leather armour of cold resistance (6 def, 4 armour).
You gain 3.71 gold from the transmogrification of
starseer's linen wizard hat (1 def, 0 armour).
You gain 5.39 gold from the transmogrification of
brawler's rough leather gloves (0 def, 1 armour).
You gain 4.10 gold from the transmogrification of
verdant cashmere robe (0 def, 0 armour).
You gain 2.64 gold from the transmogrification of
balanced iron waraxe of massacre (18.5-25.9 power, 2 apr).
You gain 2.72 gold from the transmogrification of
shimmering ash starstaff (15-18 power, 3 apr, darkness element).
You gain 2.57 gold from the transmogrification of
mossy mindstar of disruption (2.5-2.75 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
arcing steel dagger (13-16.9 power, 6 apr).
You gain 3.17 gold from the transmogrification of
acidic iron dagger of crippling (9-11.7 power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)