Haditma the level 8 Thalore Oozemancer by chronostasis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassOozemancer
Level / Exp8 / 33%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution14 (base 10)
Magic8 (base 10)
Willpower39 (base 32)
Cunning25 (base 21)

Resources

Life175/175
Equilibrium61
Healing Factor1.0326086956522
Regeneration3.4592391304348

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy26
Crit Chance7%
APR18
Speed1.00

Offense: Offhand

Damage29
Accuracy26
Crit Chance7%
APR18
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+18%
Darkness+3%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense6
Ranged Defense6
Fatigue3
Physical Save9
Spell Save16
Mental Save22

Defense: Resistances

Blight+ 5%( 70%)
Nature+ 36%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.50
1/5
1/5
1/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
1/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
done

Equipment

Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
supercharged elm totem of healing [power 134] (18 cooldown).
You gain 5.02 gold from the transmogrification of
Brandsun (16/16, 111% power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (20/20, 125% power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.85 gold from the transmogrification of
impenetrable iron plate armour (0 def, 12 armour).
You gain 3.83 gold from the transmogrification of
Duryvon (0 def, 9 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 4.50 gold from the transmogrification of
pair of rough leather boots 'Silubeth' (0 def, 1 armour).
You gain 0.43 gold from the transmogrification of
nightruned rough leather belt.
You gain 2.50 gold from the transmogrification of
Skullcleaver (120% power, 4 apr).
You gain 1.71 gold from the transmogrification of
restful copper amulet of mastery (0.12 Wild-gift / Slime).
You gain 3.84 gold from the transmogrification of
Mucuskiller.
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 481%; cd 9).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Haditma deactivates
Psiblades.
Haditma deactivates
Antimagic Shield.
Haditma deactivates
Mitosis.
The skin of Haditma starts dripping acid.