Yakiro the level 5 Cornac Wyrmic by Tecrip

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic10 (base 10)
Willpower20 (base 20)
Cunning10 (base 10)

Resources

Life224/231
Stamina127/137
Equilibrium0
Healing Factor1.0164835164835
Regeneration2.1907910698584

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage31
Accuracy32
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save17
Spell Save10
Mental Save15

Defense: Resistances

Fire+ 9%( 70%)
Cold+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
3/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Lore found: Mighty Girdle
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: dialog is displayed).


Resting starts...

Talent Ice Claw is ready to use.
Talent Wing Buffet is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You gain 2.22 gold from the transmogrification of
deadly pouch of iron shots of paradox (12/12, 19-22.8 power, 1 apr).
You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 0.69 gold from the transmogrification of
miner's iron pickaxe (dig speed 28 turns).
You gain 2.90 gold from the transmogrification of
blazing quiver of elm arrows of erosion (18/18, 16.5-23.1 power, 5 apr).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 8.5-10.2 power, 47.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.40 gold from the transmogrification of
clarifying linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of frost (+7%) (0 def, 0 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 7.50 gold from the transmogrification of
Mighty Girdle.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 2.55 gold from the transmogrification of
hateful iron mace of erosion (13.5-18.9 power, 2 apr).
You gain 2.87 gold from the transmogrification of
balanced iron greatsword (18-28.8 power, 1 apr).
You gain 5.60 gold from the transmogrification of
balanced iron battleaxe of crippling (13.5-20.25 power, 1 apr).
You gain 1.69 gold from the transmogrification of
shielding rune of the titan (absorb 102; dur 4; cd 18).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 19%; physical; dur 2; cd 11).
There is a way to the previous level here (press '' or right click to use).