Amerys the level 18 Higher Archmage by telo11

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp18 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic50 (base 46)
Willpower42 (base 33)
Cunning13 (base 11)

Resources

Life306/306
Mana379/379
Healing Factor1.1097162075846
Regeneration0.27742905189615

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
See Stealth-1.9984014443253E-13

Offense: Mainhand

Damage26
Accuracy5
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower46
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Nature+12%
Lightning+18%
Cold+14%
Arcane+7%
Fire+9%
All0%

Offense: Damage Penetration

Lightning+20%
Mind+5%
Cold+8%

Defense: Base

Armour (hardiness)14 (30%)
Defense25
Ranged Defense25
Fatigue2
Physical Save23
Spell Save37
Mental Save28

Defense: Resistances

Acid+ 10%( 70%)
Arcane+ 14%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)
Lightning+ 19%( 70%)
Temporal+ 10%( 70%)
Physical+ 9%( 70%)
Fire+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance21%
Teleport Resistance20%
Blind Resistance15%
Silence Resistance21%
Bleed Resistance20%
Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
4/5
5/5
1/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
failed
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Amerys the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 16:12
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Amerys the Higher Archmage level 7
79th Pyre 122nd year of Ascendancy at 23:01
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Amerys the Higher Archmage level 16
13rd Dusk 122nd year of Ascendancy at 04:37
see stats
Utterly Destroyed (Nightmare (Adventure) difficulty) Died on the Eidolon Plane.
By Amerys the Higher Archmage level 18
56th Dusk 122nd year of Ascendancy at 15:46
see stats

Log

Amerys is poisoned!
Amerys slows down.

Melee retaliation hits Silebeth the gigantic corrosive tunneler for
6 lightning, 4 temporal, 15 cold, 6 arcane, 4 lightning, 3 temporal, 12 cold, 5 arcane (55 total damage).
Silebeth the gigantic corrosive tunneler hits Amerys for 150 nature, 146 nature, 4 nature (300 total damage).
Poison bursts out of Amerys's corpse!
Deadly Poison from Silebeth the gigantic corrosive tunneler hits
Amerys for 17 nature damage.
Poison from Silebeth the gigantic corrosive tunneler hits
Amerys for 31 nature damage.
Amerys the level 18 higher archmage was slimed to death by Silebeth the gigantic corrosive tunneler on level 2 of Sandworm lair.
The furious lightning storm around Amerys calms down and disappears.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Poison from Silebeth the gigantic corrosive tunneler killed Amerys!
Saving game...

Saving done.

Resting starts...

Talent Lightning is ready to use.
Talent Displacement Shield is ready to use.
Talent Feather Wind is ready to use.
Talent Shielding is ready to use.
Talent Born into Magic is ready to use.
Talent Thunderstorm is ready to use.
Talent Keen Senses is ready to use.
Talent Arcane Power is ready to use.
Talent Arcane Shield is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!