Kaleun the level 3 Cornac Alchemist by Harrylee1103

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp3 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution14 (base 14)
Magic22 (base 18)
Willpower14 (base 13)
Cunning12 (base 12)

Resources

Life-13/127
Mana145/145
Healing Factor1.0326086956522
Regeneration12.649456521739

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth14.618345680223
See Invisible14.618345680223

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Physical+4%
Arcane+4%
Mind+5%
Fire+25%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save8
Spell Save12
Mental Save9

Defense: Resistances

Lightning+ 23%( 70%)
Light+ 23%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
failed
active
active

Equipment

Quiver
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Saving done.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Ran for 3 turns (stop reason: interesting character).


You are sent back to the material plane!

Kaleun casts Refit Golem.

You need to ready 15 alchemist gems in your quiver to heal your golem.


Kaleun casts Throw Bomb.

Kaleun hits The Shade for 54 physical damage.

Talent Throw Bomb is ready to use.

Talent Flame Infusion is ready to use.

Kaleun activates Flame Infusion.

The Shade hits Kaleun for 12 physical damage.

Kaleun uses Infusion: Wild.

Kaleun lessens the pain.

Kaleun uses Infusion: Regeneration.

Kaleun starts regenerating health quickly.

The Shade hits Kaleun for 10 physical damage.

The Shade casts Freeze.

The Shade's spell attains critical power!
Saving game...