sdf** the level 8 Cornac Summoner by pptnaure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp8 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 14)
Constitution10 (base 10)
Magic12 (base 10)
Willpower34 (base 29)
Cunning24 (base 20)

Resources

Life176/176
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth29.599459836163
See Invisible29.599459836163

Offense: Mainhand

Damage7
Accuracy26
Crit Chance11%
APR15
Speed1.00

Offense: Offhand

Damage6
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower20
Crit Chance8%
Speed1

Offense: Mind

Mindpower30
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+4%
Acid+5%
Blight+6%
Cold+4%
Fire+9%
Nature+15%

Defense: Base

Armour (hardiness)3 (35.629139072848%)
Defense20
Ranged Defense21
Fatigue2
Physical Save16
Spell Save22
Mental Save24

Defense: Resistances

Nature+ 20%( 70%)
All 0%( 70%)
Temporal+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance80%
Blind Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
4/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

You gain 0.10 gold from the transmogrification of pouch of iron shots (13/13, 13.5-16.2 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 14-19.6 power, 5 apr).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 4.50 gold from the transmogrification of
Stormlash (17-18.7 power, 7 apr).
You gain 0.85 gold from the transmogrification of
warrior's copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.69 gold from the transmogrification of
grounding copper amulet of constitution (+2).
You gain 1.12 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 34; turns 3; dispels darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).

Saving done.

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).

You are unable to move!

You carry too much--you are encumbered!
Drop some of your items.
Ran for 1 turns (stop reason: didn't move).